I was marshaling and unmarshaling JSONs using golang and when I want to do it with number fields golang transforms it in floating point numbers instead of use long numbers, for example.
I have the following JSON:
{ "id": 12423434, "Name": "Fernando" }
After marshal
it to a map and unmarshal
again to a json string I get:
{ "id":1.2423434e+07, "Name":"Fernando" }
As you can see the "id"
field is in floating point notation.
The code that I am using is the following:
package main import ( "encoding/json" "fmt" "os" ) func main() { //Create the Json string var b = []byte(` { "id": 12423434, "Name": "Fernando" } `) //Marshal the json to a map var f interface{} json.Unmarshal(b, &f) m := f.(map[string]interface{}) //print the map fmt.Println(m) //unmarshal the map to json result,_:= json.Marshal(m) //print the json os.Stdout.Write(result) }
It prints:
map[id:1.2423434e+07 Name:Fernando] {"Name":"Fernando","id":1.2423434e+07}
It appears to be that the first marshal
to the map generates the FP. How can I fix it to a long?
This is the link to the program in the goland playground: http://play.golang.org/p/RRJ6uU4Uw-
There are times when you cannot define a struct in advance but still require numbers to pass through the marshal-unmarshal process unchanged.
In that case you can use the UseNumber
method on json.Decoder
, which causes all numbers to unmarshal as json.Number
(which is just the original string representation of the number). This can also useful for storing very big integers in JSON.
For example:
package main import ( "strings" "encoding/json" "fmt" "log" ) var data = `{ "id": 12423434, "Name": "Fernando" }` func main() { d := json.NewDecoder(strings.NewReader(data)) d.UseNumber() var x interface{} if err := d.Decode(&x); err != nil { log.Fatal(err) } fmt.Printf("decoded to %#v\n", x) result, err := json.Marshal(x) if err != nil { log.Fatal(err) } fmt.Printf("encoded to %s\n", result) }
Result:
decoded to map[string]interface {}{"id":"12423434", "Name":"Fernando"} encoded to {"Name":"Fernando","id":12423434}
The JSON standard doesn't have longs or floats, it only has numbers. The json
package will assume float64 when you haven't defined anything else (meaning, only provided Unmarshal
with an interface{}
).
What you should do is to create a proper struct (as Volker mentioned):
package main import ( "encoding/json" "fmt" "os" ) type Person struct { Id int64 `json:"id"` Name string `json:"name"` } func main() { //Create the Json string var b = []byte(`{"id": 12423434, "Name": "Fernando"}`) //Marshal the json to a proper struct var f Person json.Unmarshal(b, &f) //print the person fmt.Println(f) //unmarshal the struct to json result, _ := json.Marshal(f) //print the json os.Stdout.Write(result) }
Result:
{12423434 Fernando}
{"id":12423434,"name":"Fernando"}
Playground: http://play.golang.org/p/2R76DYVgMK
Edit:
In case you have a dynamic json structure and wish to use the benefits of a struct, you can solve it using json.RawMessage
. A variable of type json.RawMessage
will store the raw JSON string so that you later on, when you know what kind of object it contains, can unmarshal it into the proper struct. No matter what solution you use, you will in any case need some if
or switch
statement where you determine what type of structure it is.
It is also useful when parts of the JSON data will only be copied to the another JSON object such as with the id
-value of a JSON RPC request.
Example of container struct using json.RawMessage and the corresponding JSON data:
type Container struct { Type string `json:"type"` Data json.RawMessage `json:"data"` } var b = []byte(`{"type": "person", "data":{"id": 12423434, "Name": "Fernando"}}`)
A modified version of your example on Playground: http://play.golang.org/p/85s130Sthu
Edit2:
If the structure of your JSON value is based on the name of a name/value pair, you can do the same with a:
type Container map[string]json.RawMessage
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