A: Ordinal method returns the order in which Enum instance are declared inside Enum. For example in a DayOfWeek Enum, you can declare days in order they come e.g. Ordinal arranges or assigns numbers to each element in Enum starting from 0.
valueOf() method returns the enum constant of the specified string value if exists.
For those lured here by title: yes, you can define your own methods in your enum. If you are wondering how to invoke such non-static method, you do it same way as with any other non-static method - you invoke it on instance of type which defines or inherits that method.
Enum Class in JavaAn enum class can include methods and fields just like regular classes. When we create an enum class, the compiler will create instances (objects) of each enum constants.
For those lured here by title: yes, you can define your own methods in your enum. If you are wondering how to invoke such non-static method, you do it same way as with any other non-static method - you invoke it on instance of type which defines or inherits that method. In case of enums such instances are simply ENUM_CONSTANT
s.
So all you need is EnumType.ENUM_CONSTANT.methodName(arguments)
.
Now lets go back to problem from question. One of solutions could be
public enum Direction {
NORTH, SOUTH, EAST, WEST;
private Direction opposite;
static {
NORTH.opposite = SOUTH;
SOUTH.opposite = NORTH;
EAST.opposite = WEST;
WEST.opposite = EAST;
}
public Direction getOppositeDirection() {
return opposite;
}
}
Now Direction.NORTH.getOppositeDirection()
will return Direction.SOUTH
.
Here is little more "hacky" way to illustrate @jedwards comment but it doesn't feel as flexible as first approach since adding more fields or changing their order will break our code.
public enum Direction {
NORTH, EAST, SOUTH, WEST;
// cached values to avoid recreating such array each time method is called
private static final Direction[] VALUES = values();
public Direction getOppositeDirection() {
return VALUES[(ordinal() + 2) % 4];
}
}
For a small enum like this, I find the most readable solution to be:
public enum Direction {
NORTH {
@Override
public Direction getOppositeDirection() {
return SOUTH;
}
},
SOUTH {
@Override
public Direction getOppositeDirection() {
return NORTH;
}
},
EAST {
@Override
public Direction getOppositeDirection() {
return WEST;
}
},
WEST {
@Override
public Direction getOppositeDirection() {
return EAST;
}
};
public abstract Direction getOppositeDirection();
}
This works:
public enum Direction {
NORTH, SOUTH, EAST, WEST;
public Direction oppose() {
switch(this) {
case NORTH: return SOUTH;
case SOUTH: return NORTH;
case EAST: return WEST;
case WEST: return EAST;
}
throw new RuntimeException("Case not implemented");
}
}
Create an abstract method, and have each of your enumeration values override it. Since you know the opposite while you're creating it, there's no need to dynamically generate or create it.
It doesn't read nicely though; perhaps a switch
would be more manageable?
public enum Direction {
NORTH(1) {
@Override
public Direction getOppositeDirection() {
return Direction.SOUTH;
}
},
SOUTH(-1) {
@Override
public Direction getOppositeDirection() {
return Direction.NORTH;
}
},
EAST(-2) {
@Override
public Direction getOppositeDirection() {
return Direction.WEST;
}
},
WEST(2) {
@Override
public Direction getOppositeDirection() {
return Direction.EAST;
}
};
Direction(int code){
this.code=code;
}
protected int code;
public int getCode() {
return this.code;
}
public abstract Direction getOppositeDirection();
}
Yes we do it all the time. You return a static instance rather than a new Object
static Direction getOppositeDirection(Direction d){
Direction result = null;
if (d != null){
int newCode = -d.getCode();
for (Direction direction : Direction.values()){
if (d.getCode() == newCode){
result = direction;
}
}
}
return result;
}
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