Whenever I submit my app to itunesconnect, after about 10 minutes, the status changes to "Invalid Binary" with absolutely no explanation why.
I have searched all over for answers there is non. I even re-installed XCode and App loader.
Note that App Loader doesn't give any errors whatsoever.
I build with XCode 3.2.3 iPhone 4 GM Seed iPhone 4 based SDK iPhone/iPad as a target family
I had the same INVALID BINARY error from iTunes Connect even if Application Loader accepted my binary. The solution was very simple...
Open your info.plist, right-click and check Show Raw Key/Values:
Save, clean all targets, build and analyze, compress in Finder and resubmit!
The error was caused because I typed the key "Icon Files". In Raw view, this has mapped to "Icon Files" instead of CFBundleIconFiles. I have Xcode 3.2.3, I guess Xcode 3.2.4 better maps this key identifier.
Good Luck everybody!
Source: Technical Q&A QA1686: App Icons on iPad and iPhone
The "invalid Binary" did cost me 4 days to figure out. and because I stumbled over this helpful page, I want to help saving you the valuable time. In my case, in the provisioning portal, a colleague revoked the distribution cetrificate, built a new one and did not let me know. You can use the new certificate for making new prov files, and in the build process, xcode "thinks" everything is all right. which of course is not. Only after uploading to the itunes connect you see the "Invalid Binary" note without further explanantions. The solution was to revoke the certifikate (again) with the whole certificate request procedure and make a new one. Use this as the certificate, and you will be fine - no more uncommented "Invalid Binary" - and if you share tzh eteam agent access to the portal with others, make sure, you let them know and hand over your new .p12 key file.
The topic is old but i had the same problem today and maybe my explanation will help somebody in future.
While submitting app by Xcode 4 organizer you have to choose distribution profile. Make sure this is exactly the same profile which you set in build settings (project and target). For almost all my projects i didn't have to change build settings from development to distribution and it was fairly enough to choose distribution only in organizer while submitting. But in one case this resulted "Invalid Binary" error in iTunes Connect.
Apple has improved the error reporting on this recently and now you will get an email that highlights the problem accordingly. Just be patient it may take a few minutes to come in. I received the following email which highlighted the problem:
Dear Developer,
We have discovered one or more issues with your recent binary submission for "XXX.APP". Before your app can be reviewed, the following issues must be corrected:
Invalid Icon Path - No icon found at the path referenced under key "CFBundleIcons": xxxIcon.png
Once these issues have been corrected, go to the Version Details page and click Ready to Upload Binary. Continue through the submission process until the app status is Waiting for Upload and then use Application Loader to upload the corrected binary.
Regards,
The iTunes Store Team
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