The only thing I found was Penumbra, which seems to wrap OpenGL 1.1, which I don't care for in the least. It doesn't really have to do anything fancy, a wrapper around LWJGL that exposes OpenGL 3.3/core or OpenGL 4.x/core in a single namespace would suffice - I wouldn't mind a more idiomatic wrapper either, as long as it doesn't do any immediate mode drawing and supports GLSL 3.3 I'm basically happy.
Sadly there is nothing other than Penumbra. I would love to have this too...I wonder if we could raise money to fund Zach Tellman to work on it ?!
Have you checked out Quil? It is Processing for Clojure, and works with OpenGL, too.
https://github.com/quil/quil
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