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Is Swift Pass By Value or Pass By Reference

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Does Swift pass reference or value?

In Swift, instances of classes are passed by reference. This is similar to how classes are implemented in Ruby and Objective-C. It implies that an instance of a class can have several owners that share a copy. Instances of structures and enumerations are passed by value.

Are Swift closures value or reference types?

In Swift, structs, enums and tuples are all value types, while classes and closures are reference types.

Are arrays passed by reference in Swift?

Classes are passed by reference. Array and Dictionary in Swift are implemented as structs. Array is not copied / passed by value in Swift - it has very different behavior in Swift compared to regular struct.

Is Swift set value type?

The most common value types in Swift are structs, enums and tuples can be value types. Value types assignment is said to have deep copy semantics.


Types of Things in Swift

The rule is:

  • Class instances are reference types (i.e. your reference to a class instance is effectively a pointer)

  • Functions are reference types

  • Everything else is a value type; "everything else" simply means instances of structs and instances of enums, because that's all there is in Swift. Arrays and strings are struct instances, for example. You can pass a reference to one of those things (as a function argument) by using inout and taking the address, as newacct has pointed out. But the type is itself a value type.

What Reference Types Mean For You

A reference type object is special in practice because:

  • Mere assignment or passing to function can yield multiple references to the same object

  • The object itself is mutable even if the reference to it is a constant (let, either explicit or implied).

  • A mutation to the object affects that object as seen by all references to it.

Those can be dangers, so keep an eye out. On the other hand, passing a reference type is clearly efficient because only a pointer is copied and passed, which is trivial.

What Value Types Mean For You

Clearly, passing a value type is "safer", and let means what it says: you can't mutate a struct instance or enum instance through a let reference. On the other hand, that safety is achieved by making a separate copy of the value, isn't it? Doesn't that make passing a value type potentially expensive?

Well, yes and no. It isn't as bad as you might think. As Nate Cook has said, passing a value type does not necessarily imply copying, because let (explicit or implied) guarantees immutability so there's no need to copy anything. And even passing into a var reference doesn't mean that things will be copied, only that they can be if necessary (because there's a mutation). The docs specifically advise you not to get your knickers in a twist.


Everything in Swift is passed by "copy" by default, so when you pass a value-type you get a copy of the value, and when you pass a reference type you get a copy of the reference, with all that that implies. (That is, the copy of the reference still points to the same instance as the original reference.)

I use scare quotes around the "copy" above because Swift does a lot of optimization; wherever possible, it doesn't copy until there's a mutation or the possibility of mutation. Since parameters are immutable by default, this means that most of the time no copy actually happens.


It is always pass-by-value when the parameter is not inout.

It is always pass-by-reference if the parameter is inout. However, this is somewhat complicated by the fact you need to explicitly use the & operator on the argument when passing to an inout parameter, so it may not fit the traditional definition of pass-by-reference, where you pass the variable directly.


Here is a small code sample for passing by reference. Avoid doing this, unless you have a strong reason to.

func ComputeSomeValues(_ value1: inout String, _ value2: inout Int){
    value1 = "my great computation 1";
    value2 = 123456;
}

Call it like this

var val1: String = "";
var val2: Int = -1;
ComputeSomeValues(&val1, &val2);

The Apple Swift Developer blog has a post called Value and Reference Types that provides a clear and detailed discussion on this very topic.

To quote:

Types in Swift fall into one of two categories: first, “value types”, where each instance keeps a unique copy of its data, usually defined as a struct, enum, or tuple. The second, “reference types”, where instances share a single copy of the data, and the type is usually defined as a class.

The Swift blog post continues to explain the differences with examples and suggests when you would use one over the other.


When you use inout with an infix operator such as += then the &address symbol can be ignored. I guess the compiler assumes pass by reference?

extension Dictionary {
    static func += (left: inout Dictionary, right: Dictionary) {
        for (key, value) in right {
            left[key] = value
        }
    }
}

origDictionary += newDictionaryToAdd

And nicely this dictionary 'add' only does one write to the original reference too, so great for locking!


Classes and structures

One of the most important differences between structures and classes is that structures are always copied when they are passed around in your code, but classes are passed by reference.

Closures

If you assign a closure to a property of a class instance, and the closure captures that instance by referring to the instance or its members, you will create a strong reference cycle between the closure and the instance. Swift uses capture lists to break these strong reference cycles

ARC(Automatic Reference Counting)

Reference counting applies only to instances of classes. Structures and enumerations are value types, not reference types, and are not stored and passed by reference.