I have got this seemingly trivial parallel quicksort implementation, the code is as follows:
import System.Random
import Control.Parallel
import Data.List
quicksort :: Ord a => [a] -> [a]
quicksort xs = pQuicksort 16 xs -- 16 is the number of sparks used to sort
-- pQuicksort, parallelQuicksort
-- As long as n > 0 evaluates the lower and upper part of the list in parallel,
-- when we have recursed deep enough, n==0, this turns into a serial quicksort.
pQuicksort :: Ord a => Int -> [a] -> [a]
pQuicksort _ [] = []
pQuicksort 0 (x:xs) =
let (lower, upper) = partition (< x) xs
in pQuicksort 0 lower ++ [x] ++ pQuicksort 0 upper
pQuicksort n (x:xs) =
let (lower, upper) = partition (< x) xs
l = pQuicksort (n `div` 2) lower
u = [x] ++ pQuicksort (n `div` 2) upper
in (par u l) ++ u
main :: IO ()
main = do
gen <- getStdGen
let randints = (take 5000000) $ randoms gen :: [Int]
putStrLn . show . sum $ (quicksort randints)
I compile with
ghc --make -threaded -O2 quicksort.hs
and run with
./quicksort +RTS -N16 -RTS
No matter what I do I can not get this to run faster than a simple sequential implementation running on one cpu.
EDIT: @tempestadept hinted that quick sort it self is the problem. To check this I implemented a simple merge sort in the same spirit as the example above. It has the same behaviour, performs slower the more capabilities you add.
import System.Random
import Control.Parallel
splitList :: [a] -> ([a], [a])
splitList = helper True [] []
where helper _ left right [] = (left, right)
helper True left right (x:xs) = helper False (x:left) right xs
helper False left right (x:xs) = helper True left (x:right) xs
merge :: (Ord a) => [a] -> [a] -> [a]
merge xs [] = xs
merge [] ys = ys
merge (x:xs) (y:ys) = case x<y of
True -> x : merge xs (y:ys)
False -> y : merge (x:xs) ys
mergeSort :: (Ord a) => [a] -> [a]
mergeSort xs = pMergeSort 16 xs -- we use 16 sparks
-- pMergeSort, parallel merge sort. Takes an extra argument
-- telling how many sparks to create. In our simple test it is
-- set to 16
pMergeSort :: (Ord a) => Int -> [a] -> [a]
pMergeSort _ [] = []
pMergeSort _ [a] = [a]
pMergeSort 0 xs =
let (left, right) = splitList xs
in merge (pMergeSort 0 left) (pMergeSort 0 right)
pMergeSort n xs =
let (left, right) = splitList xs
l = pMergeSort (n `div` 2) left
r = pMergeSort (n `div` 2) right
in (r `par` l) `pseq` (merge l r)
ris :: Int -> IO [Int]
ris n = do
gen <- getStdGen
return . (take n) $ randoms gen
main = do
r <- ris 100000
putStrLn . show . sum $ mergeSort r
The quicksort function uses the “divide and conquer” technique for sorting: We choose a pivot element from the list and divide the list into two halves, such that elements less than and equal to the pivot are placed on the left side, and elements greater than the pivot are placed on the right.
Quicksort is an in-place sorting algorithm. Developed by British computer scientist Tony Hoare in 1959 and published in 1961, it is still a commonly used algorithm for sorting. When implemented well, it can be somewhat faster than merge sort and about two or three times faster than heapsort.
QuickSort is a Divide and Conquer algorithm. On the average, it has O(n log n) complexity, making quicksort suitable for sorting big data volumes. So, it is important to make it parallel.
There are couple of problems that have already been mentioned:
massiv
, rather than lists.scheduler
-- A helper function that partitions a region of a mutable array.
unstablePartitionRegionM ::
forall r e m. (Mutable r Ix1 e, PrimMonad m)
=> MArray (PrimState m) r Ix1 e
-> (e -> Bool)
-> Ix1 -- ^ Start index of the region
-> Ix1 -- ^ End index of the region
-> m Ix1
unstablePartitionRegionM marr f start end = fromLeft start (end + 1)
where
fromLeft i j
| i == j = pure i
| otherwise = do
x <- A.unsafeRead marr i
if f x
then fromLeft (i + 1) j
else fromRight i (j - 1)
fromRight i j
| i == j = pure i
| otherwise = do
x <- A.unsafeRead marr j
if f x
then do
A.unsafeWrite marr j =<< A.unsafeRead marr i
A.unsafeWrite marr i x
fromLeft (i + 1) j
else fromRight i (j - 1)
{-# INLINE unstablePartitionRegionM #-}
Here is the actual in-place quicksort
quicksortMArray ::
(Ord e, Mutable r Ix1 e, PrimMonad m)
=> Int
-> (m () -> m ())
-> A.MArray (PrimState m) r Ix1 e
-> m ()
quicksortMArray numWorkers schedule marr =
schedule $ qsort numWorkers 0 (unSz (msize marr) - 1)
where
qsort n !lo !hi =
when (lo < hi) $ do
p <- A.unsafeRead marr hi
l <- unstablePartitionRegionM marr (< p) lo hi
A.unsafeWrite marr hi =<< A.unsafeRead marr l
A.unsafeWrite marr l p
if n > 0
then do
let !n' = n - 1
schedule $ qsort n' lo (l - 1)
schedule $ qsort n' (l + 1) hi
else do
qsort n lo (l - 1)
qsort n (l + 1) hi
{-# INLINE quicksortMArray #-}
Now if we look at the arguments numWorkers
and schedule
they are pretty opaque. Say if we supply 1
for the first argument and id
for the second one, we will simply have a sequential quicksort, but if we would have a function available to us that could schedule each task to be computed concurrently, then we would get a parallel implementation of a quicksort. Luckily for us massiv
provides it out of the box withMArray
:
withMArray ::
(Mutable r ix e, MonadUnliftIO m)
=> Array r ix e
-> (Int -> (m () -> m ()) -> MArray RealWorld r ix e -> m a)
-> m (Array r ix e)
Here is a pure version that will make a copy of an array and than sort it in palce using the computation strategy specified within the array itself:
quicksortArray :: (Mutable r Ix1 e, Ord e) => Array r Ix1 e -> Array r Ix1 e
quicksortArray arr = unsafePerformIO $ withMArray arr quicksortMArray
{-# INLINE quicksortArray #-}
Here comes the best part, the benchmarks. The order of results:
vector-algorithms
C
, which I grabbed from this question
massiv
benchmarking QuickSort/Vector Algorithms
time 101.3 ms (93.75 ms .. 107.8 ms)
0.991 R² (0.974 R² .. 1.000 R²)
mean 97.13 ms (95.17 ms .. 100.2 ms)
std dev 4.127 ms (2.465 ms .. 5.663 ms)
benchmarking QuickSort/Vector
time 89.51 ms (87.69 ms .. 91.92 ms)
0.999 R² (0.997 R² .. 1.000 R²)
mean 92.67 ms (91.54 ms .. 94.50 ms)
std dev 2.438 ms (1.468 ms .. 3.493 ms)
benchmarking QuickSort/C
time 88.14 ms (86.71 ms .. 89.41 ms)
1.000 R² (0.999 R² .. 1.000 R²)
mean 90.11 ms (89.17 ms .. 93.35 ms)
std dev 2.744 ms (387.1 μs .. 4.686 ms)
benchmarking QuickSort/Array
time 76.07 ms (75.77 ms .. 76.41 ms)
1.000 R² (1.000 R² .. 1.000 R²)
mean 76.08 ms (75.75 ms .. 76.28 ms)
std dev 453.7 μs (247.8 μs .. 699.6 μs)
benchmarking QuickSort/Array Par
time 25.25 ms (24.84 ms .. 25.61 ms)
0.999 R² (0.997 R² .. 1.000 R²)
mean 25.13 ms (24.80 ms .. 25.75 ms)
std dev 991.6 μs (468.5 μs .. 1.782 ms)
Benchmarks are sorting 1,000,000 random Int64
s. If you'd like to see full code you can find it here: https://github.com/lehins/haskell-quicksort
To sum it up, we got a x3 time speed up on a quad core processor and 8 capabilities, which sounds pretty good to me. Thanks for this question, now I can add sorting function to massiv
;)
Edit
Note, that the accepted answer which uses lists instead of a more appropriate data structure for this problem such as a mutable array, is x100 times slower on the same input:
benchmarking List/random/List Par
time 2.712 s (2.566 s .. 3.050 s)
0.998 R² (0.996 R² .. 1.000 R²)
mean 2.696 s (2.638 s .. 2.745 s)
std dev 59.09 ms (40.83 ms .. 72.04 ms)
variance introduced by outliers: 19% (moderately inflated)
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