We can create custom keyboard like this code in viewdidload as shown in apple developer site.
self.nextKeyboardButton = [UIButton buttonWithType:UIButtonTypeSystem];
[self.nextKeyboardButton setTitle:NSLocalizedString(@"Next Keyboard", @"Title for 'Next Keyboard' button") forState:UIControlStateNormal];
[self.nextKeyboardButton sizeToFit];
self.nextKeyboardButton.translatesAutoresizingMaskIntoConstraints = NO;
[self.nextKeyboardButton addTarget:self action:@selector(advanceToNextInputMode) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:self.nextKeyboardButton];
NSLayoutConstraint *nextKeyboardButtonLeftSideConstraint = [NSLayoutConstraint constraintWithItem:self.nextKeyboardButton attribute:NSLayoutAttributeLeft relatedBy:NSLayoutRelationEqual toItem:self.view attribute:NSLayoutAttributeLeft multiplier:1.0 constant:0.0];
NSLayoutConstraint *nextKeyboardButtonBottomConstraint = [NSLayoutConstraint constraintWithItem:self.nextKeyboardButton attribute:NSLayoutAttributeBottom relatedBy:NSLayoutRelationEqual toItem:self.view attribute:NSLayoutAttributeBottom multiplier:1.0 constant:0.0];
[self.view addConstraints:@[nextKeyboardButtonLeftSideConstraint, nextKeyboardButtonBottomConstraint]];
However, there is 1 problem. When we run that program in portrait, the height of custom keyboard is around 220. Then we change to landscape. It is less than 220. Strangely, when I go back to portrait view, the height is no longer 220 and it is same as landscape height. It never go back to original height. So, is there a way to change the height of view to which we will add our subview?
That's probably a bug with apple's keyboard constraints problem, when rotating I'm seeing these messages in log:
Unable to simultaneously satisfy constraints.
Probably at least one of the constraints in the following list is one you don't want. Try this: (1) look at each constraint and try to figure out which you don't expect; (2) find the code that added the unwanted constraint or constraints and fix it. (Note: If you're seeing NSAutoresizingMaskLayoutConstraints that you don't understand, refer to the documentation for the UIView property translatesAutoresizingMaskIntoConstraints)
(
"<NSLayoutConstraint:0xfd04d80 V:[_UIKBCompatInputView:0xf97a580(216)]>",
"<NSLayoutConstraint:0xe325bf0 V:[_UIKBCompatInputView:0xf97a580(162)]>"
)
Will attempt to recover by breaking constraint
<NSLayoutConstraint:0xfd04d80 V:[_UIKBCompatInputView:0xf97a580(216)]>
Make a symbolic breakpoint at UIViewAlertForUnsatisfiableConstraints to catch this in the debugger.
The methods in the UIConstraintBasedLayoutDebugging category on UIView listed in <UIKit/UIView.h> may also be helpful.
I already filed a bug for it.
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