Sounds like you may, like me, have accepted the suggestion by XCode 5.0 to migrate your icon files to a catalog.
When you do that, you need to remove the CFBundleIconFile ("Icon file") parameter from your project's .plist file. That's the old way of doing this, and once you've migrated your icon files, obviously that parameter is incorrect.
Strange that XCode's migration doesn't fix this for you automatically. Would have been so very Apple to help you out there.
If your app supports iOS 5.0 and up, moving all icon files to the Asset Catalog will work.
If your app still needs to support lower versions of iOS (like mine), the solution is to use the CFBundleIconFiles key in the project plist file. In my case, my app is an iPhone-only app, so I did the following:
After these steps, you should not have any problems with the icons when uploading your app to the App Store.
The Asset Catalog simplies some of the above steps, e.g, generating low resolution icon files (my guess).
I got the above info from "iOS Human Interface Guidelines", "iOS app programming guide" and "information property list reference". Search for "app icons" and everthing is explained.
My solution was: in 'build phases', under 'copy bundle resources', click '+' and choose all your icons.
good luck.
Your recipe work's perfectly.
For my part,
I've select NameOfMyApp-info.plist in the Supporting Files.
I've only have to open the Key: Icon files.
I've just deleted all the string of image. (The error message in the Submit was exactly about those images.
I've try submiting again and : Submit Successful.
Thank's
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