I am trying to run an app on my physical device, it starts to build onto my device then crashes due to an 'invalid code signature, inadequate entitlements or its profile has not been explicitly trusted by the user.'
I have updated my iPhone and Xcode to the latest release, tried to clean the build and edit run scheme build configuration to 'Release' and tried to set my executable to 'Ask On Launch'. I searched for a Iphone Developer file on keychain and could not seem to find one but i am not sure what i am supposed to do.
Can anyone help?
During code signing, the entitlements corresponding to the app's enabled Capabilities/Services are transferred to the app's signature from the provisioning profile Xcode chose to sign the app. The provisioning profile is embedded into the app bundle during the build.
Tap Settings > General > Profiles or Profiles & Device Management. Under the "Enterprise App" heading, you see a profile for the developer. Tap the name of the developer profile under the Enterprise App heading to establish trust for this developer. Then you see a prompt to confirm your choice.
Before you begin, add your Apple ID account and assign the project to a team so that Xcode can provision your app. For iOS, tvOS, and watchOS apps, run your app on a device to register the device and create a development provisioning profile. Use the default automatic signing when you create a project from a template.
The problem is that the developer is not trusted on the device. If you manually try to run the apps on the device, you will see an Untrusted Developer message.
To solve this issue on the device, go to Settings > General > Profiles or Settings > General > Device Management
, depending on the device type and the iOS version. There, trust the developer and allow the apps to be run.
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