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New posts in shader
Ambient occlusion in threejs
Aug 12, 2022
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Unity Shader highlighting overlaps
Jan 02, 2020
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What is the difference between a sample, a pixel and a fragment?
Mar 01, 2022
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Using different push-constants in different shader stages
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OpenGL ES 2.0 Shader best practices
Nov 20, 2022
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openGL: lines with shaders
Aug 17, 2022
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How do I calculate pixel shader depth to render a circle drawn on a point sprite as a sphere that will intersect with other objects?
Mar 29, 2021
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3d
directx
shader
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WebGL and HTML shader-type
Aug 24, 2022
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Why did GLSL change varying to in/out?
Nov 18, 2022
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Direct3D Line thickness
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OpenGL - How to access depth buffer values? - Or: gl_FragCoord.z vs. Rendering depth to texture
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opengl
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"flat" qualifier in glsl?
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opengl
glsl
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Pointers on modern OpenGL shadow cubemapping?
Apr 23, 2019
c++
opengl
3d
shader
shadow-mapping
glUniform4fv is giving GL_INVALID_OPERATION
Jan 28, 2022
iphone
ios
opengl-es
shader
Why do people use sqrt(dot(distanceVector, distanceVector)) over OpenGL's distance function?
May 20, 2022
opengl-es
glsl
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How to pass uniform array of struct to shader via C++ code
Aug 05, 2020
opengl
opengl-es
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Shader position vec4 or vec3
Nov 11, 2022
performance
opengl
vector
glsl
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Speed of cos() and sin() function in GLSL shaders?
Nov 11, 2022
optimization
opengl
glsl
shader
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GLKTexture is not correctly mapped since iOS6
Nov 11, 2021
ios
opengl-es
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