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New posts in glsl
2D motion blur and gaussian blur using purely GLSL
Nov 21, 2016
java
glsl
libgdx
shader
Physically based shader not producing desired results
Aug 08, 2017
opengl
glsl
shader
fragment-shader
GLSL Vertex shader bilinear sampling heightmap
Jan 12, 2022
opengl
glsl
webgl
Qt pointcloud slow performance in scene3d
Feb 19, 2021
c++
performance
qt
qml
glsl
per-fragment lighting coordinate system
Apr 25, 2021
opengl
glsl
shader
coordinate-systems
lighting
*BaseVertex and gl_VertexID
Nov 02, 2022
opengl
glsl
Performance difference between geometry shader and vertex shader
Sep 14, 2022
opengl
glsl
shader
OpenGL3.2 GLSL blocky interpolation
Mar 20, 2022
opengl
geometry
glsl
gradient
Is it worth caching glsl uniform location in code?
Jun 11, 2016
opengl
glsl
GLSL, interface block
Jun 10, 2022
opengl
glsl
glVertexAttribPointer on built-in vertex attributes like gl_Vertex, gl_Normal
Oct 16, 2022
opengl
attributes
glsl
vertex
ati
Texture loaded and bound, but fragment shader doesn't render it
Apr 28, 2021
opengl
glsl
Passing textures to shader
Nov 01, 2019
opengl
glsl
Normal map lighting is different depending on the direction
Oct 28, 2022
opengl
glsl
shader
game-engine
light
efficient GPU random memory access with OpenGL
May 16, 2022
opengl
glsl
gpu
gpgpu
random-access
GLSL float/vec3/vec4 array max size = GL_MAX_VERTEX_UNIFORM_VECTORS?
Apr 15, 2022
opengl
glsl
How to implement 2D raycasting light effect in GLSL
Sep 13, 2022
opengl
graphics
2d
glsl
raycasting
OpenGL ES 2.0: Attribute vs Layout?
Sep 27, 2022
opengl-es
glsl
vertex-shader
THREE.js/GLSL: WebGL shader to color fragments based on world space position
Jun 07, 2019
three.js
glsl
webgl
glsles
How expensive is fetching a texture in GLSL?
Nov 19, 2022
performance
opengl
glsl
shader
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