Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

New posts in glm-math

Can axis aligned bounding boxes be recalculated after rotation of object using trigonometry?

math 3d glm-math

How can I use a compute shader to calculate values and store them in a 3D texture?

c++ opengl glsl glm-math

Creating a transformation matrix for OpenGL with GLM (Rotations)

JAGS Random Effects Model Prediction

Uniform mat4 has unknown values when created by glUniformMatrix4fv

c++ opengl glsl shader glm-math

Inverted geometry gBuffer positions for perspective. Orthographic is ok?

How to rotate a cube by its center

C / C++ Matrix Multiplication Order

c++ math opengl glm-math

How can I find the largest axis-aligned rectangle of a given aspect ratio that can fit inside a rotated rectangle?

algorithm geometry glm-math

OPENGL Showing white box instead of moveable cube

Emscripten with GLM

c++ emscripten glm-math

How can I generate a spline curve using glm_gtx_spline::catmullRom?

c++ opengl glm-math

(C++ & OpenGL) I'm trying to rotate a group of vertices (which it'll simulate a square) in a Batch Renderer, but it's not 100% working :(

What glm::normalize does?

Tesselation of the circle in OpenGL

Decomposition of glFrustum in openGL

OpenGL - glm translation and scale composition

c++ opengl scaling glm-math