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New posts in directx
Once more: triangle strips vs triangle lists
Nov 08, 2022
directx
DirectX programming in C?
Nov 15, 2022
c
directx
HLSL mul() variables clarification
Jul 26, 2021
c++
directx
hlsl
DirectX or OpenGL [closed]
Aug 31, 2022
c#
.net
opengl
directx
C++ Drawing directly to the screen (like an overlay)
Mar 09, 2019
c++
windows
directx
gdi+
gdi
Calculate average of pixels in the front buffer of the gpu without copying the front buffer back to system memory
Jun 06, 2021
c++
c
graphics
directx
gpu
How to draw a transparent surface using SharpDX?
Feb 21, 2020
c#
.net
vb.net
directx
sharpdx
Intel graphics hardware H264 MFT ProcessInput call fails after feeding few input samples, the same works fine with Nvidia hardware MFT
Sep 02, 2022
video-streaming
directx
h.264
ms-media-foundation
hardware-acceleration
How to use hardware video scalers?
Nov 06, 2022
windows
image
video
directx
video-processing
How to render text in directx9 with stb_truetype?
Sep 05, 2022
c++
c
directx
directx-9
Video Playback in DirectX 11
Nov 08, 2022
c++
video
directx
directx-11
How to compile a DirectX 11 app in MinGW
Dec 14, 2021
directx
mingw
directx-11
How do GPUs support both OpenGL and DirectX API execution?
Oct 16, 2022
opengl
directx
gpu
3D maps rendering in games [closed]
Sep 20, 2021
opengl
directx
textures
shader
terrain
Color conversion from DXGI_FORMAT_B8G8R8A8_UNORM to NV12 in GPU using DirectX11 pixel shaders
Nov 21, 2021
directx
directx-11
yuv
ms-media-foundation
pixel-shader
Draw splines by using Direct2D
Mar 17, 2022
c++
c
directx
spline
direct2d
How does tessellation increase performance?
Aug 29, 2022
opengl
graphics
directx
glsl
tessellation
error C2719: '_Val': formal parameter with __declspec(align('16')) won't be aligned?
Mar 07, 2022
c++
vector
directx
matrix
alignment
DirectX 9 or DirectX 10 for starters?
Sep 13, 2022
directx
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