Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

New posts in directx

3D game special effects, fire, lightning, water, and ice

opengl graphics 3d directx

How do you use CheckMultisampleQualityLevels and enable multisampling

Render a BMP, JPEG, or PNG Image with DirectX?

SlimDX Device.Reset crashes with a "D3DERR_INVALIDCALL: Invalid call (-2005530516)" error

c# .net directx slimdx

3D Graphics Batching

c++ opengl 3d directx shader

Multiple full-screen windows with DirectX 9.0

c++ winapi directx

A function like "glReadPixels" in DirectX / SharpDX

c# opengl directx sharpdx

Testing DirectX applications in Virtual PC?

wpf directx virtual-pc

What can cause D3D11CreateDevice() to fail with E_FAIL?

c++ directx directx-11

Playing a sound from a generated buffer in a Windows 8 app

Can WPF run without DirectX?

wpf performance directx

Why is scissor test behind fragment operation?

opengl graphics directx

Null vs ZeroMemory

c++ c winapi null directx

Matrix multiplication - view/projection, world/projection, etc

HDR Rendering Pipeline DIfferences

what's the relationship between "Field of View" and "lens Length"

opengl graphics directx

Why does Microsoft use the "g_" naming convention with its DirectX10 pipeline variables?

3D graphics: Normal mapping vs Bump mapping?

XNA Target Audience

directx xna

UWP App realtime blur background using DX Compositor