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New posts in directx

CUDA and Direct3D interoperability in WPF applications

wpf cuda directx direct3d

directx9-directx11 shared texture creation fails SharpDX

Saving a Texture2D using SharpDX when targeting Win8.1 + Metro?

Direct2D Direct3d11 interop - can device be lost?

directx direct2d direct3d11

What is the proper technique redrawing a frame with DrawingSurfaceBackgroundGrid? (DirectX + xaml app)

Does the D2DERR_RECREATE_TARGET error really imply I have to keep track of everything my render target creates?

c# c++ directx direct2d sharpdx

Are there major differences between shader languages?

DirectX writing backbuffer data to file

directx textures staging

Depth stencil buffer not working directx11

directx buffer direct3d depth

D3DX11SaveTextureToFile with shared resources

c++ multithreading directx

Using mem_fun_ref with boost::shared_ptr

c++ boost directx shared-ptr

flood of unresolved external symbol errors

Total/texture accessible memory by DirectX/Cuda/OpenGL

opengl directx cuda gpu gpgpu

Windows 10 Title bar not working

SharpDX / DirectDX: Transparency, normals and rendering order