First I must aplogise for being a noob with IL. I am having difficulty generating IL code to call a method with this signature:
public void CallMethod2(string name, object[] args, object[] genericArgs)
I am able to call a method that has a single array that looks like this:
public void CallMethod1(string name, object[] args)
using the following IL works:
ILGenerator ilgen = myMethod.GetILGenerator();
var il = ilgen;
MethodInfo invokerMethod = typeof(Proxy<T>).GetMethod("CallMethod1", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
il.Emit(OpCodes.Nop);
il.Emit(OpCodes.Ldarg_0);
il.Emit(OpCodes.Ldstr, method.Name);
il.Emit(OpCodes.Ldc_I4_1);
il.Emit(OpCodes.Newarr, typeof(System.Object));
il.Emit(OpCodes.Stloc_0);
il.Emit(OpCodes.Ldloc_0);
il.Emit(OpCodes.Ldc_I4_0);
il.Emit(OpCodes.Ldarg, 1);
il.Emit(OpCodes.Stelem_Ref);
il.Emit(OpCodes.Ldloc_0);
il.Emit(OpCodes.Call, invokerMethod);
il.Emit(OpCodes.Nop);
il.Emit(OpCodes.Ret);
But then I use the following IL to try and call CallMethod2 using this IL:
ILGenerator ilgen = myMethod.GetILGenerator();
var il = ilgen;
MethodInfo invokerMethod = typeof(Proxy<T>).GetMethod("CallMethod2", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
il.Emit(OpCodes.Nop);
il.Emit(OpCodes.Ldarg_0);
il.Emit(OpCodes.Ldstr, method.Name);
il.Emit(OpCodes.Ldc_I4_1);
il.Emit(OpCodes.Newarr, typeof(System.Object));
il.Emit(OpCodes.Stloc_0);
il.Emit(OpCodes.Ldloc_0);
il.Emit(OpCodes.Ldc_I4_0);
il.Emit(OpCodes.Ldarg, 1);
il.Emit(OpCodes.Stelem_Ref);
il.Emit(OpCodes.Ldc_I4_1);
il.Emit(OpCodes.Newarr, typeof(System.Object));
il.Emit(OpCodes.Stloc_1);
il.Emit(OpCodes.Ldloc_1);
il.Emit(OpCodes.Ldc_I4_0);
il.Emit(OpCodes.Ldarg, 1);
il.Emit(OpCodes.Stelem_Ref);
il.Emit(OpCodes.Ldloc_1);
il.Emit(OpCodes.Ldloc_2);
il.Emit(OpCodes.Call, invokerMethod);
il.Emit(OpCodes.Nop);
il.Emit(OpCodes.Ret);
This IL with additional object[] I get an error:
Common Language Runtime detected an invalid program.
As you can see all i did was added the 2nd block to populate the array and call the method, it seems that by using StLoc_1 it just corrupts it.
I wrote the same method and called it normally and looked at ILDasm and the codes seem to all tie up.
Thanks
I'm very confused... you see: that code shouldn't work since you haven't actually allocated any locals; for example, here's a badly written (in that it uses unnecessary locals) multiply-by-4 method, that doesn't declare the locals:
    var method = new DynamicMethod("MulBy4", typeof (int),
         new Type[] {typeof (int)});
    var il = method.GetILGenerator();
    il.Emit(OpCodes.Ldc_I4_4);
    il.Emit(OpCodes.Stloc_0); // this usage is 
    il.Emit(OpCodes.Ldloc_0); // deliberately silly
    il.Emit(OpCodes.Ldarg_0);
    il.Emit(OpCodes.Mul);
    il.Emit(OpCodes.Stloc_1); // this usage is 
    il.Emit(OpCodes.Ldloc_1); // deliberately silly
    il.Emit(OpCodes.Ret);
    var mulBy4= (Func<int,int>)method.CreateDelegate(typeof (Func<int, int>));
    var twelve = mulBy4(3);
This creates the VerificationException:
Operation could destabilize the runtime.
since it is unverifiable. It is bad IL! If we change it to:
    var method = new DynamicMethod("MulBy4", typeof (int),
         new Type[] {typeof (int)});
    var il = method.GetILGenerator();
    il.DeclareLocal(typeof (int));
    il.DeclareLocal(typeof(int));
    ...
then now it works. This then leads onto an alternative to remembering the numbers - by storing and using the LocalBuilder that is returned from DeclareLocal:
    var method = new DynamicMethod("MulBy4", typeof (int),
         new Type[] {typeof (int)});
    var il = method.GetILGenerator();
    var multiplier = il.DeclareLocal(typeof (int));
    var result = il.DeclareLocal(typeof(int));
    il.Emit(OpCodes.Ldc_I4_4);
    il.Emit(OpCodes.Stloc, multiplier);
    il.Emit(OpCodes.Ldloc, multiplier);
    il.Emit(OpCodes.Ldarg_0);
    il.Emit(OpCodes.Mul);
    il.Emit(OpCodes.Stloc, result);
    il.Emit(OpCodes.Ldloc, result);
    il.Emit(OpCodes.Ret);
    var mulBy4= (Func<int,int>)method.CreateDelegate(typeof (Func<int, int>));
    var twelve = mulBy4(3);
If you are concerned that this uses the longer IL version, then you can use instead:
static void LoadLocal(this ILGenerator il, LocalBuilder local)
{
    switch(local.LocalIndex)
    {
        case 0: il.Emit(OpCodes.Ldloc_0); break;
        case 1: il.Emit(OpCodes.Ldloc_1); break;
        case 2: il.Emit(OpCodes.Ldloc_2); break;
        case 3: il.Emit(OpCodes.Ldloc_3); break;
        default:
            if(local.LocalIndex < 256)
            {
                il.Emit(OpCodes.Ldloc_S, (byte) local.LocalIndex);
            } else
            {
                il.Emit(OpCodes.Ldloc, (ushort) local.LocalIndex);
            }
            break;
    }
}
along with il.LoadLocal(multiplier); and il.LoadLocal(result); (and obviously something similar for Stloc)
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