using System.ComponentModel;
private readonly BackgroundWorker worker = new BackgroundWorker();
worker.DoWork += worker_DoWork;
worker.RunWorkerCompleted += worker_RunWorkerCompleted;
private void worker_DoWork(object sender, DoWorkEventArgs e)
{
// run all background tasks here
}
private void worker_RunWorkerCompleted(object sender,
RunWorkerCompletedEventArgs e)
{
//update ui once worker complete his work
}
worker.RunWorkerAsync();
Track progress (optional, but often useful)
a) subscribe to ProgressChanged
event and use ReportProgress(Int32)
in DoWork
b) set worker.WorkerReportsProgress = true;
(credits to @zagy)
You may want to also look into using Task
instead of background workers.
The easiest way to do this is in your example is Task.Run(InitializationThread);
.
There are several benefits to using tasks instead of background workers. For example, the new async/await features in .net 4.5 use Task
for threading. Here is some documentation about Task
https://docs.microsoft.com/en-us/dotnet/api/system.threading.tasks.task
using System;
using System.ComponentModel;
using System.Threading;
namespace BackGroundWorkerExample
{
class Program
{
private static BackgroundWorker backgroundWorker;
static void Main(string[] args)
{
backgroundWorker = new BackgroundWorker
{
WorkerReportsProgress = true,
WorkerSupportsCancellation = true
};
backgroundWorker.DoWork += backgroundWorker_DoWork;
//For the display of operation progress to UI.
backgroundWorker.ProgressChanged += backgroundWorker_ProgressChanged;
//After the completation of operation.
backgroundWorker.RunWorkerCompleted += backgroundWorker_RunWorkerCompleted;
backgroundWorker.RunWorkerAsync("Press Enter in the next 5 seconds to Cancel operation:");
Console.ReadLine();
if (backgroundWorker.IsBusy)
{
backgroundWorker.CancelAsync();
Console.ReadLine();
}
}
static void backgroundWorker_DoWork(object sender, DoWorkEventArgs e)
{
for (int i = 0; i < 200; i++)
{
if (backgroundWorker.CancellationPending)
{
e.Cancel = true;
return;
}
backgroundWorker.ReportProgress(i);
Thread.Sleep(1000);
e.Result = 1000;
}
}
static void backgroundWorker_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
Console.WriteLine("Completed" + e.ProgressPercentage + "%");
}
static void backgroundWorker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
if (e.Cancelled)
{
Console.WriteLine("Operation Cancelled");
}
else if (e.Error != null)
{
Console.WriteLine("Error in Process :" + e.Error);
}
else
{
Console.WriteLine("Operation Completed :" + e.Result);
}
}
}
}
Also, referr the below link you will understand the concepts of Background
:
http://www.c-sharpcorner.com/UploadFile/1c8574/threads-in-wpf/
I found this (WPF Multithreading: Using the BackgroundWorker and Reporting the Progress to the UI. link) to contain the rest of the details which are missing from @Andrew's answer.
The one thing I found very useful was that the worker thread couldn't access the MainWindow's controls (in it's own method), however when using a delegate inside the main windows event handler it was possible.
worker.RunWorkerCompleted += delegate(object s, RunWorkerCompletedEventArgs args)
{
pd.Close();
// Get a result from the asynchronous worker
T t = (t)args.Result
this.ExampleControl.Text = t.BlaBla;
};
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