I am trying to have a dot fade from white to red and then from white to red.
This is what I have thus far:
<circle id="test" fill="#ED1C24" cx="96.881" cy="91.953" r="26.485"/>
<animate id="testies" attributeName="fill" from="#ED1C24"
to="#fff" xlink:href="#test" dur="2s" fill="freeze" />
<animate attributeName="fill" from="" to="#ED1C24"
xlink:href="#test" begin="" onrepeat=" dur="2s" fill="freeze" />
I want the second animation to begin when the first one ends, I know this is possible, I just can't figure it out.
Open the Animation Pane Select the object on the slide that you want to animate. On the Animations tab, click Animation Pane. Click Add Animation, and pick an animation effect. To apply additional animation effects to the same object, select it, click Add Animation and pick another animation effect.
Set a trigger on the clicking of an itemOn the Animations tab, in the Advanced Animation group, click Animation Pane. In the Animation Pane, select the animation that you want to trigger. In the Advanced Animation group, click Trigger, point to On Click of, and select the object that you want to trigger the animation.
The Animation. reverse() method of the Animation Interface reverses the playback direction, meaning the animation ends at its beginning. If called on an unplayed animation, the whole animation is played backwards.
Using animation-delay . animation: a, b; animation-duration: 2s, 2s; animation-delay: 0s, 4s; The animation b will start after 4s while animation a will start without any delay.
Using your example, here's how:
<circle id="test" fill="#ED1C24" cx="96.881" cy="91.953" r="26.485"/>
<animate id="testies" attributeName="fill" from="#ED1C24" to="#fff"
xlink:href="#test" dur="2s" fill="freeze" />
<animate attributeName="fill" from="" to="#ED1C24" xlink:href="#test"
begin="testies.end" dur="2s" fill="freeze" />
or as an equivalent alternative without the xlink:href
syntax:
<circle id="test" fill="#ED1C24" cx="96.881" cy="91.953" r="26.485">
<animate id="testies" attributeName="fill" from="#ED1C24" to="#fff"
dur="2s" fill="freeze" />
<animate attributeName="fill" from="" to="#ED1C24"
begin="testies.end" dur="2s" fill="freeze" />
</circle>
So, basically just add the id of the element you want to trigger the other animation from and add a ".end" suffix. You can also specify ".begin" to trigger on the beginning of an animation, or add a time offset, e.g begin="someId.end+2s"
.
It's also possible to use events to trigger animations, the syntax is similar: id followed by a dot and then the name of the event and optionally a time offset. See the list of events that are required in SVG 1.1 here (the leftmost column labeled "Event name" is what applies here).
If you're not scared of specifications see the full syntax of the begin attribute for all the details.
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