I got empty Class library
project and want to install following NuGet as dependency:
nuget-bot.Microsoft.TeamFoundation.WorkItemTracking.Client.DataStoreLoader.12.0.31101
Installation fails with error:
Failed to add reference to 'Microsoft.WITDataStore'.
Other nugets, e.g. Entity Framework
or Microsoft.TeamFoundation.Client
I was able to install.
My Configuration
Thanks.
It looks like this is a mistake in the configuration of the NuGet package.
Microsoft.WITDataStore.dll
is an unmanaged library that cannot be directly referenced by a .NET project, which is why the package installation fails.
The Microsoft.TeamFoundation.WorkItemTrackingClient.DataStoreLoader.dll
is a .NET wrapper library allowing access to the unmanaged code in Microsoft.WITDataStore.dll
. What should be happening is that the package should add the .NET library (DataStoreLoader.dll
) as an assembly reference and add the unmanaged library (WITDataStore.dll
) as a content-item configured to be copied into the bin\
directory on build. Instead, it's attempting to add them both as assembly references, which fails and is rolled back by NuGet.
I've used NuGet's "Contact Owner" feature to attempt to notify the publisher at Microsoft of the package's misconfiguration, but since it's been published by "nuget-bot", I don't know if that will accomplish anything. I'll update this answer if the package is updated to resolve the issue. The workaround I'm currently using is to:
packages\
directory.Microsoft.TeamFoundation.WorkItemTrackingClient.DataStoreLoader.dll
in the unzipped package.Add the file WITDataStore.dll
as an Existing File to my project, and mark it as "Copy Always" under "Properties". ("Copy if newer" will also work just fine)
Add the line <package id="nuget-bot.Microsoft.TeamFoundation.WorkItemTracking.Client.DataStoreLoader" version="12.0.31101" targetFramework="net452" />
to the packages.config
file for my project.
This results in NuGet having a record of the package being installed, the DataStoreLoader.dll
being referenced, and the WITDataStore.dll
being copied into your bin\
folder whenever you build, so it can be used by wrapper library.
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