That's the question xD
Given an instance of a CCSprite in cocos2d in iphone, what method can I use to obtain the image width and height?
The CCSprite class has a bounding box property that's a CGRect:
CCSprite *sprite = [CCSprite spriteWithFile: @"file.png"]; int width = [sprite boundingBox].size.width;
I added a width and height methods to my CCSprite subclass.
-(CGFloat) width { return [self boundingBox].size.width; } -(CGFloat) height { return [self boundingBox].size.height; }
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