How can we implement the system call using sysenter/syscall directly in x86 Linux? Can anybody provide help? It would be even better if you can also show the code for amd64 platform.
I know in x86, we can use
__asm__(
" movl $1, %eax \n"
" movl $0, %ebx \n"
" call *%gs:0x10 \n"
);
to route to sysenter indirectly.
But how can we code using sysenter/syscall directly to issue a system call?
I find some material http://damocles.blogbus.com/tag/sysenter/ . But still find it difficult to figure out.
Put the system call number in the EAX register. Store the arguments to the system call in the registers EBX, ECX, etc. Call the relevant interrupt (80h). The result is usually returned in the EAX register.
Assembly language programs request operating system services using the syscall instruction. The syscall instruction transfers control to the operating system which then performs the requested service. Then control (usually) returns to the program.
When a user program invokes a system call, a system call instruction is executed, which causes the processor to begin executing the system call handler in the kernel protection domain. This system call handler performs the following actions: Sets the ut_error field in the uthread structure to 0.
SYSCALL invokes an OS system-call handler at privilege level 0. It does so by loading RIP from the IA32_LSTAR MSR (after saving the address of the instruction following SYSCALL into RCX). (The WRMSR instruction ensures that the IA32_LSTAR MSR always contain a canonical address.)
First of all, you can't safely use GNU C Basic asm("");
syntax for this (without input/output/clobber constraints). You need Extended asm to tell the compiler about registers you modify. See the inline asm in the GNU C manual and the inline-assembly tag wiki for links to other guides for details on what things like "D"(1)
means as part of an asm()
statement.
I'm going to show you how to execute system calls by writing a program that writes Hello World!
to standard output by using the write()
system call. Here's the source of the program without an implementation of the actual system call :
#include <sys/types.h> ssize_t my_write(int fd, const void *buf, size_t size); int main(void) { const char hello[] = "Hello world!\n"; my_write(1, hello, sizeof(hello)); return 0; }
You can see that I named my custom system call function as my_write
in order to avoid name clashes with the "normal" write
, provided by libc. The rest of this answer contains the source of my_write
for i386 and amd64.
System calls in i386 Linux are implemented using the 128th interrupt vector, e.g. by calling int 0x80
in your assembly code, having set the parameters accordingly beforehand, of course. It is possible to do the same via SYSENTER
, but actually executing this instruction is achieved by the VDSO virtually mapped to each running process. Since SYSENTER
was never meant as a direct replacement of the int 0x80
API, it's never directly executed by userland applications - instead, when an application needs to access some kernel code, it calls the virtually mapped routine in the VDSO (that's what the call *%gs:0x10
in your code is for), which contains all the code supporting the SYSENTER
instruction. There's quite a lot of it because of how the instruction actually works.
If you want to read more about this, have a look at this link. It contains a fairly brief overview of the techniques applied in the kernel and the VDSO. See also The Definitive Guide to (x86) Linux System Calls - some system calls like getpid
and clock_gettime
are so simple the kernel can export code + data that runs in user-space so the VDSO never needs to enter the kernel, making it much faster even than sysenter
could be.
It's much easier to use the slower int $0x80
to invoke the 32-bit ABI.
// i386 Linux #include <asm/unistd.h> // compile with -m32 for 32 bit call numbers //#define __NR_write 4 ssize_t my_write(int fd, const void *buf, size_t size) { ssize_t ret; asm volatile ( "int $0x80" : "=a" (ret) : "0"(__NR_write), "b"(fd), "c"(buf), "d"(size) : "memory" // the kernel dereferences pointer args ); return ret; }
As you can see, using the int 0x80
API is relatively simple. The number of the syscall goes to the eax
register, while all the parameters needed for the syscall go into respectively ebx
, ecx
, edx
, esi
, edi
, and ebp
. System call numbers can be obtained by reading the file /usr/include/asm/unistd_32.h
.
Prototypes and descriptions of the functions are available in the 2nd section of the manual, so in this case write(2)
.
The kernel saves/restores all the registers (except EAX) so we can use them as input-only operands to the inline asm. See What are the calling conventions for UNIX & Linux system calls on i386 and x86-64
Keep in mind that the clobber list also contains the memory
parameter, which means that the instruction listed in the instruction list references memory (via the buf
parameter). (A pointer input to inline asm does not imply that the pointed-to memory is also an input. See How can I indicate that the memory *pointed* to by an inline ASM argument may be used?)
Things look different on the AMD64 architecture which sports a new instruction called SYSCALL
. It is very different from the original SYSENTER
instruction, and definitely much easier to use from userland applications - it really resembles a normal CALL
, actually, and adapting the old int 0x80
to the new SYSCALL
is pretty much trivial. (Except it uses RCX and R11 instead of the kernel stack to save the user-space RIP and RFLAGS so the kernel knows where to return).
In this case, the number of the system call is still passed in the register rax
, but the registers used to hold the arguments now nearly match the function calling convention: rdi
, rsi
, rdx
, r10
, r8
and r9
in that order. (syscall
itself destroys rcx
so r10
is used instead of rcx
, letting libc wrapper functions just use mov r10, rcx
/ syscall
.)
// x86-64 Linux #include <asm/unistd.h> // compile without -m32 for 64 bit call numbers // #define __NR_write 1 ssize_t my_write(int fd, const void *buf, size_t size) { ssize_t ret; asm volatile ( "syscall" : "=a" (ret) // EDI RSI RDX : "0"(__NR_write), "D"(fd), "S"(buf), "d"(size) : "rcx", "r11", "memory" ); return ret; }
(See it compile on Godbolt)
Do notice how practically the only thing that needed changing were the register names, and the actual instruction used for making the call. This is mostly thanks to the input/output lists provided by gcc's extended inline assembly syntax, which automagically provides appropriate move instructions needed for executing the instruction list.
The "0"(callnum)
matching constraint could be written as "a"
because operand 0 (the "=a"(ret)
output) only has one register to pick from; we know it will pick EAX. Use whichever you find more clear.
Note that non-Linux OSes, like MacOS, use different call numbers. And even different arg-passing conventions for 32-bit.
Explicit register variables
https://gcc.gnu.org/onlinedocs/gcc-8.2.0/gcc/Explicit-Register-Variables.html#Explicit-Reg-Vars)
I believe this should now generally be the recommended approach over register constraints because:
r8
, r9
and r10
which are used for system call arguments: How to specify register constraints on the Intel x86_64 register r8 to r15 in GCC inline assembly? S -> rsi
Register variables are used for example in glibc 2.29, see: sysdeps/unix/sysv/linux/x86_64/sysdep.h
.
main_reg.c
#define _XOPEN_SOURCE 700 #include <inttypes.h> #include <sys/types.h> ssize_t my_write(int fd, const void *buf, size_t size) { register int64_t rax __asm__ ("rax") = 1; register int rdi __asm__ ("rdi") = fd; register const void *rsi __asm__ ("rsi") = buf; register size_t rdx __asm__ ("rdx") = size; __asm__ __volatile__ ( "syscall" : "+r" (rax) : "r" (rdi), "r" (rsi), "r" (rdx) : "rcx", "r11", "memory" ); return rax; } void my_exit(int exit_status) { register int64_t rax __asm__ ("rax") = 60; register int rdi __asm__ ("rdi") = exit_status; __asm__ __volatile__ ( "syscall" : "+r" (rax) : "r" (rdi) : "rcx", "r11", "memory" ); } void _start(void) { char msg[] = "hello world\n"; my_exit(my_write(1, msg, sizeof(msg)) != sizeof(msg)); }
GitHub upstream.
Compile and run:
gcc -O3 -std=c99 -ggdb3 -ffreestanding -nostdlib -Wall -Werror \ -pedantic -o main_reg.out main_reg.c ./main.out echo $?
Output
hello world 0
For comparison, the following analogous to How to invoke a system call via syscall or sysenter in inline assembly? produces equivalent assembly:
main_constraint.c
#define _XOPEN_SOURCE 700 #include <inttypes.h> #include <sys/types.h> ssize_t my_write(int fd, const void *buf, size_t size) { ssize_t ret; __asm__ __volatile__ ( "syscall" : "=a" (ret) : "0" (1), "D" (fd), "S" (buf), "d" (size) : "rcx", "r11", "memory" ); return ret; } void my_exit(int exit_status) { ssize_t ret; __asm__ __volatile__ ( "syscall" : "=a" (ret) : "0" (60), "D" (exit_status) : "rcx", "r11", "memory" ); } void _start(void) { char msg[] = "hello world\n"; my_exit(my_write(1, msg, sizeof(msg)) != sizeof(msg)); }
GitHub upstream.
Disassembly of both with:
objdump -d main_reg.out
is almost identical, here is the main_reg.c
one:
Disassembly of section .text: 0000000000001000 <my_write>: 1000: b8 01 00 00 00 mov $0x1,%eax 1005: 0f 05 syscall 1007: c3 retq 1008: 0f 1f 84 00 00 00 00 nopl 0x0(%rax,%rax,1) 100f: 00 0000000000001010 <my_exit>: 1010: b8 3c 00 00 00 mov $0x3c,%eax 1015: 0f 05 syscall 1017: c3 retq 1018: 0f 1f 84 00 00 00 00 nopl 0x0(%rax,%rax,1) 101f: 00 0000000000001020 <_start>: 1020: c6 44 24 ff 00 movb $0x0,-0x1(%rsp) 1025: bf 01 00 00 00 mov $0x1,%edi 102a: 48 8d 74 24 f3 lea -0xd(%rsp),%rsi 102f: 48 b8 68 65 6c 6c 6f movabs $0x6f77206f6c6c6568,%rax 1036: 20 77 6f 1039: 48 89 44 24 f3 mov %rax,-0xd(%rsp) 103e: ba 0d 00 00 00 mov $0xd,%edx 1043: b8 01 00 00 00 mov $0x1,%eax 1048: c7 44 24 fb 72 6c 64 movl $0xa646c72,-0x5(%rsp) 104f: 0a 1050: 0f 05 syscall 1052: 31 ff xor %edi,%edi 1054: 48 83 f8 0d cmp $0xd,%rax 1058: b8 3c 00 00 00 mov $0x3c,%eax 105d: 40 0f 95 c7 setne %dil 1061: 0f 05 syscall 1063: c3 retq
So we see that GCC inlined those tiny syscall functions as would be desired.
my_write
and my_exit
are the same for both, but _start
in main_constraint.c
is slightly different:
0000000000001020 <_start>: 1020: c6 44 24 ff 00 movb $0x0,-0x1(%rsp) 1025: 48 8d 74 24 f3 lea -0xd(%rsp),%rsi 102a: ba 0d 00 00 00 mov $0xd,%edx 102f: 48 b8 68 65 6c 6c 6f movabs $0x6f77206f6c6c6568,%rax 1036: 20 77 6f 1039: 48 89 44 24 f3 mov %rax,-0xd(%rsp) 103e: b8 01 00 00 00 mov $0x1,%eax 1043: c7 44 24 fb 72 6c 64 movl $0xa646c72,-0x5(%rsp) 104a: 0a 104b: 89 c7 mov %eax,%edi 104d: 0f 05 syscall 104f: 31 ff xor %edi,%edi 1051: 48 83 f8 0d cmp $0xd,%rax 1055: b8 3c 00 00 00 mov $0x3c,%eax 105a: 40 0f 95 c7 setne %dil 105e: 0f 05 syscall 1060: c3 retq
It is interesting to observe that in this case GCC found a slightly shorter equivalent encoding by picking:
104b: 89 c7 mov %eax,%edi
to set the fd
to 1
, which equals the 1
from the syscall number, rather than a more direct:
1025: bf 01 00 00 00 mov $0x1,%edi
For an in-depth discussion of the calling conventions, see also: What are the calling conventions for UNIX & Linux system calls (and user-space functions) on i386 and x86-64
Tested in Ubuntu 18.10, GCC 8.2.0.
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