I want to implement a main function in an app using polymer.
I tried to implement the main function in the dart file, where the polymer code is implemented. The code is not executed.
Including a second dart script with the main function is not allowed-
Where is my mistake? Tnx Mica.
index.html
<head>
<!-- <link rel="import" href="packages/polymer/polymer.html"> not necessary anymore (only in elements)-->
<!-- <script src="packages/web_components/platform.js"></script>
not necessary anymore with Polymer >= 0.14.0 -->
<!-- <script src="packages/web_components/dart_support.js"></script>
not necessary anymore with Polymer >= 0.15.0 -->
<!-- old -->
<script type="application/dart">
export 'package:polymer/init.dart';</script>
<!-- new -->
<script type="application/dart">export 'index.dart';</script>
</head>
<body>
...
<!-- ... when you use a custom main method (see https://code.google.com/p/dart/issues/detail?id=17546#c16) -->
<script type="application/dart" src="index.dart"></script>
</body>
index.dart
Polymer 0.17.0 (Polymer.js 1.0)
main() async {
await initPolymer();
// Any other code here.
}
Before Polymer 0.17.0
Polymer 0.16.1 introduces a simpler way of initialization.
Instead of main()
use a method annotated with @whenPolymerReady
// >= Polymer 0.16.1
import 'package:polymer/polymer.dart';
export 'package:polymer/init.dart';
@whenPolymerReady
void onReady() {
/// Custom setup code here.
}
Before Polymer.dart 0.16.1
// >= Polymer 0.16.0
import "package:polymer/polymer.dart";
main() {
initPolymer().then((zone) => zone.run(() {
// code here works most of the time
Polymer.onReady.then((_) {
// some things must wait until onReady callback is called
// for an example look at the discussion linked below
});
}));
}
For more details look at the changelog of Polymer 0.16.0 at https://pub.dartlang.org/packages/polymer
Before Polymer 0.16.0
// < Polymer 0.16.0
import "package:polymer/polymer.dart";
main() {
initPolymer().run(() {
// code here works most of the time
Polymer.onReady.then((_) {
// some things must wait until onReady callback is called
// for an example look at the discussion linked below
});
});
}
simple tooltip working in dartium, not as javascript
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