I am trying to port a MATLAB program to C++.
And I want to implement a left matrix division between a matrix A
and a column vector B
.
A
is an m-by-n
matrix with m
is not equal to n
and B
is a column vector with m
components.
And I want the result X = A\B
is the solution in the least squares sense to the under- or overdetermined system of equations AX = B
. In other words, X
minimizes norm(A*X - B)
, the length of the vector AX - B
.
That means I want it has the same result as the A\B
in MATLAB.
I want to implement this feature in GSL-GNU (GNU Science Library) and I don't know too much about math, least square fitting or matrix operation, can somebody told me how to do this in GSL? Or if implement them in GSL is too complicate, can someone suggest me a good open source C/C++ library that provides the above matrix operation?
Okay, I finally figure out by my self after spend another 5 hours on it.. But still thanks for the suggestions to my question.
Assuming we have a 5 * 2 matrix
A = [1 0
1 0
0 1
1 1
1 1]
and a vector b = [1.8388,2.5595,0.0462,2.1410,0.6750]
The solution to the A \ b
would be
#include <stdio.h>
#include <gsl/gsl_linalg.h>
int
main (void)
{
double a_data[] = {1.0, 0.0,1.0, 0.0, 0.0,1.0,1.0,1.0,1.0,1.0};
double b_data[] = {1.8388,2.5595,0.0462,2.1410,0.6750};
gsl_matrix_view m
= gsl_matrix_view_array (a_data, 5, 2);
gsl_vector_view b
= gsl_vector_view_array (b_data, 5);
gsl_vector *x = gsl_vector_alloc (2); // size equal to n
gsl_vector *residual = gsl_vector_alloc (5); // size equal to m
gsl_vector *tau = gsl_vector_alloc (2); //size equal to min(m,n)
gsl_linalg_QR_decomp (&m.matrix, tau); //
gsl_linalg_QR_lssolve(&m.matrix, tau, &b.vector, x, residual);
printf ("x = \n");
gsl_vector_fprintf (stdout, x, "%g");
gsl_vector_free (x);
gsl_vector_free (tau);
gsl_vector_free (residual);
return 0;
}
Backslash is the left matrix division: X=A\B is a solution to A*X=B . If A is square and non-singular X=A\B is equivalent to X=inv(A)*B in exact arithmetic, but the computations are more accurate and cheaper in floating point arithmetic.
There are two operators allowing to divide in Matlab: The right division represented by the symbol / (slash) The left division represented by the symbol \ (Backslash)
x = B . \ A divides each element of A by the corresponding element of B . The sizes of A and B must be the same or be compatible. If the sizes of A and B are compatible, then the two arrays implicitly expand to match each other.
In addition to the one you gave, a quick search revealed other GSL examples, one using QR decomposition, the other LU decomposition.
There exist other numeric libraries capable of solving linear systems (a basic functionality in every linear algebra library). For one, Armadillo offers a nice and readable interface:
#include <iostream>
#include <armadillo>
using namespace std;
using namespace arma;
int main()
{
mat A = randu<mat>(5,2);
vec b = randu<vec>(5);
vec x = solve(A, b);
cout << x << endl;
return 0;
}
Another good one is the Eigen library:
#include <iostream>
#include <Eigen/Dense>
using namespace std;
using namespace Eigen;
int main()
{
Matrix3f A;
Vector3f b;
A << 1,2,3, 4,5,6, 7,8,10;
b << 3, 3, 4;
Vector3f x = A.colPivHouseholderQr().solve(b);
cout << "The solution is:\n" << x << endl;
return 0;
}
Now, one thing to remember is that MLDIVIDE is a super-charged function and has multiple execution paths. If the coefficient matrix A has some special structure, then it is exploited to obtain faster or more accurate result (can choose from substitution algorithm, LU and QR factorization, ..)
MATLAB also has PINV which returns the minimal norm least-squares solution, in addition to a number of other iterative methods for solving systems of linear equations.
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