Is it possible to get the direction and the distance in a callback function when using jQuery Mobiles swipe event? I've found nothing about it in the official docs.
TouchSwipe is a good alternative, but i need the tap
event form jQuery Mobile and i don't want to include two libraries.
How to use it: 1 Download and put the main JavaScript file swipe.js after loading the latest jQuery library.#N#view source#N#1#N#<script... 2 Apply the plugin to the element on which you wish to detect the swipe direction.#N#view source#N#1#N#<div id="demo">#N#2#N#Your... 3 Do something according to the swipe direction. More ...
Swipe.js is a lightweight jQuery plugin that detects finger swipe events on touch devices and trigger custom events as you swiped-left, swiped-right, swiped-up and swiped-down on an element. 1. Download and put the main JavaScript file swipe.js after loading the latest jQuery library.
$.event.special.swipe.verticalDistanceThreshold (default: 30px) – Swipe vertical displacement must be less than this. The swipe event can also be extend to add your own logic or functionality. The following methods can be extended:
$.event.special.swipe.verticalDistanceThreshold (default: 30px) – Swipe vertical displacement must be less than this. The swipe event can also be extend to add your own logic or functionality. The following methods can be extended: var data = event.originalEvent.touches ?
Working example: http://jsfiddle.net/Gajotres/K69AJ/
This example is made with jQuery Mobile events so it will only work with jQuery Mobile. Tested on Windows and Android platform.
Vmouse events are made to bridge the difference between desktop and mobile browsers.
Also notice this line:
event.preventDefault();
It is needed for Android platform, platform has a nasty bug with touch movement detection. Bug report: http://code.google.com/p/android/issues/detail?id=19827
var gnStartX = 0;
var gnStartY = 0;
var gnEndX = 0;
var gnEndY = 0;
$(document).on('vmousedown', function(event){
gnStartX = event.pageX;
gnStartY = event.pageY;
event.preventDefault();
});
$(document).on('vmouseup', function(event){
gnEndX = event.pageX;
gnEndY = event.pageY;
var distance = Math.ceil(nthroot(Math.pow((gnEndX - gnStartX),2) + Math.pow((gnEndY - gnStartY),2), 2));
if(Math.abs(gnEndX - gnStartX) > Math.abs(gnEndY - gnStartY)) {
if(gnEndX > gnStartX) {
alert("Swipe Right - Distance " + distance + 'px');
} else {
alert("Swipe Left - Distance " + distance + 'px');
}
} else {
if(gnEndY > gnStartY) {
alert("Swipe Bottom - Distance " + distance + 'px');
} else {
alert("Swipe Top - Distance " + distance + 'px');
}
}
event.preventDefault();
});
function nthroot(x, n) {
try {
var negate = n % 2 == 1 && x < 0;
if(negate)
x = -x;
var possible = Math.pow(x, 1 / n);
n = Math.pow(possible, n);
if(Math.abs(x - n) < 1 && (x > 0 == n > 0))
return negate ? -possible : possible;
} catch(e){}
}
You can also use hammer.js. There are both events - swipe and tap. In hammer.js it's possible to get the directions and distance. The tap event is also part of the newer jQuery versions - you don't need to include jquery-mobile only for tap event.
Documentation hammer.js
Hope it works for you.
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