I want to define an inline function in a project, compiled with c99. How can I do it? When I declare the function in a header file and give the detail in a .c file, the definition isn't recognized by other files. When I put the explicit function in a header file, I have a problem because all .o files who use it have a copy of the definition, so the linker gives me a "multiple definition" error.
What I am trying to do is something like:
header.h inline void func() { do things... } lib1.c #include "header.h" ... lib2.c #include "header.h"
with a utility which uses both lib1.o and lib2.o
An equivalent way to declare an inline member function is to either declare it in the class with the inline keyword (and define the function outside of its class) or to define it outside of the class declaration using the inline keyword.
The __inline keyword suggests to the compiler that it compiles a C or C++ function inline, if it is sensible to do so. The semantics of __inline are exactly the same as those of the inline keyword.
By definition, if the compiler has inlined a function, there is no explicit function call at the calling site because the compiler has replaced the call with the body of the function. Thus, there will be no stack setup for the call.
Unfortunately not all compilers are completely complying to C99 in that point even if they claim that they'd be.
An conforming way to do this is
// header file. an inline definition alone is // not supposed to generate an external symbol inline void toto(void) { // do something } // in one .c file, force the creation of an // external symbol extern inline void toto(void);
Newer versions of gcc, e.g, will work fine with that.
You may get away with it for other compilers (pretenders) by defining something like
#ifdef PRETENDER # define inlDec static # define inlIns static #else # define inlDec # define inlIns extern #endif // header file. an inline declaration alone is // not supposed to generate an external symbol inlDec inline void toto(void) { // do something } // in one .c file, force the creation of an // external symbol inlIns inline void toto(void);
Edit:
compilers with C99 support (usually option -std=c99
) that I know of
inline
modelinline
functions at all, unless you have an extern
declaration and you use the function pointer in one compilation unit.inline
keywordIf used by itself, in C99 inline
requires that the function be defined in the same translation unit as it's being used (so, if you use it in lib1.c, it must be defined in lib1.c).
You can also declare a method as static inline
(and put the definition in a header file shared between two source files). This avoids the multiple-definition issue, and lets the compiler inline the file across all the translation units where it's used (which it may or may not be able to do if you just declare the function in one translation unit).
See: http://www.greenend.org.uk/rjk/2003/03/inline.html
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