My program links statically to many libraries and crashes before getting to main
in GDB. How do I diagnose what the problem is?
starti
starti
breaks at the very first instruction executed, see also: Stopping at the first machine code instruction in GDB
An alternative if your GDB is not new enough:
break _start
if you know the that the name of the entry point method is _start
, or:
info files
search for Entry point
:
Entry point: 0x400440
and run:
break *0x400440
TODO: find out how to compile crt*
objects with debug symbols and step into them: How to compile my own glibc C standard library from source and use it?
It's a good bet that LD_DEBUG
can help you here. Try this: LD_DEBUG=all ./a.out
. This will allow you to easily identify the library which is being loaded when your program crashes.
(Edit: if it wasn't clear, a.out
is meant to refer to a generic binary file -- in this case, replace it with the name of your executable).
Edit 2:
To clarify, LD_DEBUG
is an environment variable which is examined by the dynamic linker when a program begins execution. If LD_DEBUG
is set to some value, the dynamic linker will output a lot of information about the dynamic libraries being loaded during program execution, symbol binding, and so on.
For starters, execute the following on your machine:
LD_DEBUG=help ls
You will see the valid options for LD_DEBUG
on your system listed. The most verbose setting is all
, which will display all available information.
Now, to use this is as simple as the ls
example, only replace ls
with the name of your program. There is no need for gdb in order to use LD_DEBUG, as it is functionality provided solely by the dynamic linker, and not by gdb.
It may crash because some component throws an exception and nobody catches it since main()
hasn't been entered yet. Set a breakpoint on throwing an exception:
catch throw
run
(If catch throw
doen't work the first time you start it, run it once to let it load the dynamic libraries and then do catch throw
and run again).
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