i am developing an application where i want to do some smoke effect like animation and interact with that smoke.
Do i need to implement it OpenGLES or any simple solution?
Is there any sample application for it?
PhotoJus Smoke FX 4+
- Select any photo, then tap through different fog or smoke like effects. - Adjust the color tint of the fog effects by tapping the buttons. - Adjust the fog layer thicker or thinner on your photo. - Many different fog effects allow you to cover partial photo or entire photo.
You could just write a simple particle emitter for that. Is it for a Game ? or for another kind of Application ?
It also depends on the level of realism that you're looking for. A guy got down voted for mentioning fluid dynamics, but if you really want realism, that's the best way to go.
Having said that, you can really get decent smoke using a regular particle emitter (you could even try to code it on Core Animation and not in OpenGL ES).
Also, if you're targeting iOS 5.0+, UIKit now includes several Particle FX that you could use, you just have to play with the parameters... checkout this tutorial
Cheers!
Yes, its possible with simple solution. You just need to use UIKit particle system. Have a look that sample https://github.com/lichtschlag/Dazzle, you just need to check fire and smoke sample.
Good luck
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