I have defined a collection derived from TDictionary, and need to define a custom enumerator that apply an additional filter.
I'm stuck as I can't access the TDictionary FItems array (it is private) so I can't define the MoveNext method
How would you proceed to redefine a filtered enumerator on a class derived from TDictionary?
Here's a simple code to illustrate what I want to do:
TMyItem = class(TObject)
public
IsHidden:Boolean; // The enumerator should not return hidden items
end;
TMyCollection<T:TMyItem> = class(TDictionary<integer,T>)
public
function GetEnumerator:TMyEnumerator<T>; // A value filtered enumerator
type
TMyEnumerator = class(TEnumerator<T>)
private
FDictionary: TMyCollection<integer,T>;
FIndex: Integer;
function GetCurrent: T;
protected
function DoGetCurrent: T; override;
function DoMoveNext: Boolean; override;
public
constructor Create(ADictionary: TMyCollection<integer,T>);
property Current: T read GetCurrent;
function MoveNext: Boolean;
end;
end;
function TMyCollection<T>.TMyEnumerator.MoveNext: Boolean;
begin
// In below code, FIndex is not accessible, so I can't move forward until my filter applies
while FIndex < Length(FDictionary.FItems) - 1 do
begin
Inc(FIndex);
if (FDictionary.FItems[FIndex].HashCode <> 0)
and not(FDictionary.FItems[FIndex].IsHidden) then // my filter
Exit(True);
end;
Result := False;
end;
You can base your Enumerator on TDictionary
's enumerator, so you don't actually need access to FItems
. This works even if you write a wrapper class around TDictionary
as Barry suggests. The enumerator would look like this:
TMyEnumerator = class
protected
BaseEnumerator: TEnumerator<TPair<Integer, T>>; // using the key and value you used in your sample
public
function MoveNext:Boolean;
property Current:T read GetCurrent;
end;
function TMyEnumerator.MoveNext:Boolean;
begin
Result := BaseEnumerator.MoveNext;
while Result and (not (YourTestHere)) do // ie: the base enumerator returns everything, reject stuff you don't like
Result := BaseEnumerator.MoveNext;
end;
function TMyEnumerator.Current: T;
begin
Result := BaseEnumerator.Current.Value; // Based on your example, it's value you want to extract
end;
And here's a complete, 100 lines console application that demonstrates this:
program Project23;
{$APPTYPE CONSOLE}
uses
SysUtils, Generics.Collections;
type
TMyType = class
public
Int: Integer;
constructor Create(anInteger:Integer);
end;
TMyCollection<T:TMyType> = class(TDictionary<integer,T>)
strict private
type
TMyEnumerator = class
protected
BaseEnum: TEnumerator<TPair<Integer,T>>;
function GetCurrent: T;
public
constructor Create(aBaseEnum: TEnumerator<TPair<Integer,T>>);
destructor Destroy;override;
function MoveNext:Boolean;
property Current:T read GetCurrent;
end;
public
function GetEnumerator: TMyEnumerator;
end;
{ TMyCollection<T> }
function TMyCollection<T>.GetEnumerator: TMyEnumerator;
begin
Result := TMyEnumerator.Create(inherited GetEnumerator);
end;
{ TMyType }
constructor TMyType.Create(anInteger: Integer);
begin
Int := anInteger;
end;
{ TMyCollection<T>.TMyEnumerator }
constructor TMyCollection<T>.TMyEnumerator.Create(aBaseEnum: TEnumerator<TPair<Integer, T>>);
begin
BaseEnum := aBaseEnum;
end;
function TMyCollection<T>.TMyEnumerator.GetCurrent: T;
begin
Result := BaseEnum.Current.Value;
end;
destructor TMyCollection<T>.TMyEnumerator.Destroy;
begin
BaseEnum.Free;
inherited;
end;
function TMyCollection<T>.TMyEnumerator.MoveNext:Boolean;
begin
Result := BaseEnum.MoveNext;
while Result and ((BaseEnum.Current.Value.Int mod 2) = 1) do
Result := BaseEnum.MoveNext;
end;
var TMC: TMyCollection<TMyTYpe>;
V: TMyType;
begin
try
TMC := TMyCollection<TMyType>.Create;
try
// Fill TMC with some values
TMC.Add(1, TMyType.Create(1));
TMC.Add(2, TMyType.Create(2));
TMC.Add(3, TMyType.Create(3));
TMC.Add(4, TMyType.Create(4));
TMC.Add(5, TMyType.Create(5));
TMC.Add(6, TMyType.Create(6));
TMC.Add(7, TMyType.Create(7));
TMC.Add(8, TMyType.Create(8));
// Filtered-enum
for V in TMC do
WriteLn(V.Int);
ReadLn;
finally TMC.Free;
end;
except
on E: Exception do
Writeln(E.ClassName, ': ', E.Message);
end;
end.
You should write a class that wraps TDictionary
rather than inherits from it directly. The only reason TDictionary
can be inherited from at all is so that TObjectDictionary
could be defined and stay polymorphic with it. That is, the only proper support through overriding TDictionary
is to customize what happens when keys and values are removed from the dictionary (so they might need to be freed).
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