I am fairly new to C++ and I apologise beforehand if you find this very easy.
I have the following files POST1.h
#ifndef POST1_HH
#define POST1_HH
#include <iostream>
#include <boost/property_tree/ptree.hpp>
#include <boost/property_tree/json_parser.hpp>
using namespace std ;
using boost::property_tree::ptree;
using boost::property_tree::read_json;
using boost::property_tree::write_json;
using boost::property_tree::basic_ptree;
#include "DBAccess2.h"
class POST1
{
    public:
    string TokenNo;
    string CommandStatus;
    string CommandID;
    string CPUID;
    string ISEncrypted;
    string JSON_Cmnd_String;
    void POST_Device_Status(sqliteDB & DB_OBJ);
};
#endif
Below is POST1.cpp
#include <iostream>
#include <sstream>
#include <boost/property_tree/ptree.hpp>
#include <boost/property_tree/json_parser.hpp>
#include "DBAccess2.h"
#include "POST1.h"
using namespace std ;
using boost::property_tree::ptree;
using boost::property_tree::read_json;
using boost::property_tree::write_json;
using boost::property_tree::basic_ptree;
void POST1::POST_Device_Status(sqliteDB & DB_OBJ)
{
    POST1 POST_OBJ;
    POST_OBJ.TokenNo = "1122";
    POST_OBJ.CommandStatus = "0";
    POST_OBJ.CommandID = "00";
    POST_OBJ.CPUID = "A1234B1234";
    POST_OBJ.ISEncrypted = "0";
    POST_OBJ.JSON_Cmnd_String = DB_OBJ.dump(DB_OBJ);
}
NOTE:-
(1) sqliteDB is another class declared in a .cpp file.
(2) the output of function dump() is a json string. this get stored into JSON_Cmnd_string.
So, I want to convert the class object into JSON string, How can I do that ? Do I have to first put these object into a container (like vector or list) and then write it into JSON?
This is not "fairly easy", because C++ doesn't have JSON support.
Neither does Boost:
That said, this appears to be what you want:
So, I want to convert the class object into JSON string, How can I do that ? Do I have to first put these object into a container (like vector or list) and then write it into JSON?
Yes, you put them into a tree container, namely boost::property_tree::ptree:
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#include <boost/property_tree/json_parser.hpp>
#include <boost/property_tree/ptree.hpp>
#include <iostream>
#include <sstream>
using boost::property_tree::ptree;
namespace Entities {
    struct POST1 {
        std::string TokenNo;
        std::string CommandStatus;
        std::string CommandID;
        std::string CPUID;
        std::string ISEncrypted;
    };
    std::string to_json(POST1 const& o) {
        ptree out;
        out.put("POST1.TokenNo",          o.TokenNo);
        out.put("POST1.CommandStatus",    o.CommandStatus);
        out.put("POST1.CommandID",        o.CommandID);
        out.put("POST1.CPUID",            o.CPUID);
        out.put("POST1.ISEncrypted",      o.ISEncrypted);
        std::ostringstream oss;
        boost::property_tree::write_json(oss, out);
        return oss.str();
    }
}
// ADL trigger; `using Entities::to_json` would be roughly equivalent, but not
// make it clear that ADL is happening
void to_json();
int main() {
    Entities::POST1 obj { "1122", "0", "00", "A1234B1234", "0" };
    std::cout << to_json(obj);
}
Output:
{
    "POST1": {
        "TokenNo": "1122",
        "CommandStatus": "0",
        "CommandID": "00",
        "CPUID": "A1234B1234",
        "ISEncrypted": "0"
    }
}
                        with boost 1.78.0,you can use this
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