I've looked at a lot of similar questions and can't seem to get anything to work. I have a main class with a function like this that edits shows a dialog box then edits a List when a button is pressed.
public class EditPlayers extends SherlockFragmentActivity {
listPlayerNames.setAdapter(new EditPlayerAdapter(ctx,
R.layout.score_row_edit_player, listScoreEdit));
public void deletePlayer(final int position) {
AlertDialog.Builder alertDialog = new AlertDialog.Builder(
EditPlayers.this);
// Setting Dialog Title
alertDialog.setTitle("Delete Player");
// Setting Dialog Message
alertDialog.setMessage("Are you sure?");
// Setting Delete Button
alertDialog.setPositiveButton("Delete",
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int which) {
listScoreEdit.remove(position);
updateListView();
}
});
// Setting Cancel Button
alertDialog.setNeutralButton("Cancel",
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int which) {
dialog.cancel();
}
});
// Showing Alert Message
alertDialog.show();
}
}
How do I access that function from the getView() in the adapter? Here's the XML for the row
<TextView
android:id="@+id/nameEdit"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:paddingBottom="10dp"
android:paddingTop="10dp"
android:paddingLeft="10dp"
android:layout_weight="70"
android:text="Name"
android:textColor="#666666"
android:textSize="22sp"
android:textStyle="bold" >
</TextView>
<Button
android:id="@+id/deletePlayer"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="30"
android:text="Delete"
android:focusable="false" />
Here's the getView()
@Override
public View getView(final int position, View convertView, ViewGroup parent) {
convertView = (LinearLayout) inflater.inflate(resource, null);
Score score = getItem(position);
TextView txtName = (TextView) convertView.findViewById(R.id.nameEdit);
txtName.setText(score.getName());
Button b = (Button)convertView.findViewById(R.id.deletePlayer);
b.setTag(position);
b.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
//call function here
}
});
return convertView;
}
I'm totally lost at this point so any help would be appreciated. Thanks!
Go to app > res > layout > right-click > New > Layout Resource File and create a new layout file and name this file as item_view. xml and make the root element as a LinearLayout. This will contain a TextView that is used to display the array objects as output.
Attaching the Adapter to a ListView // Construct the data source ArrayList<User> arrayOfUsers = new ArrayList<User>(); // Create the adapter to convert the array to views UsersAdapter adapter = new UsersAdapter(this, arrayOfUsers); // Attach the adapter to a ListView ListView listView = (ListView) findViewById(R. id.
Here is the difference: BaseAdapter is a very generic adapter that allows you to do pretty much whatever you want. However, you have to do a bit more coding yourself to get it working. ArrayAdapter is a more complete implementation that works well for data in arrays or ArrayList s.
I would recommend providing an interface
back to your activity that lets it know when that button is pressed. I would not recommend calling an activity's method from an ArrayAdapter. It is too tightly coupled.
Try something like this:
Your Activity
public class EditPlayers extends SherlockFragmentActivity implements EditPlayerAdapterCallback {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
EditPlayerAdapter adapter = new EditPlayerAdapter(this,
R.layout.score_row_edit_player, listScoreEdit);
adapter.setCallback(this);
listPlayerNames.setAdapter(adapter);
}
private void deletePlayer(final int position) {
AlertDialog.Builder alertDialog = new AlertDialog.Builder(
EditPlayers.this);
// Setting Dialog Title
alertDialog.setTitle("Delete Player");
// Setting Dialog Message
alertDialog.setMessage("Are you sure?");
// Setting Delete Button
alertDialog.setPositiveButton("Delete",
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int which) {
listScoreEdit.remove(position);
updateListView();
}
});
// Setting Cancel Button
alertDialog.setNeutralButton("Cancel",
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int which) {
dialog.cancel();
}
});
// Showing Alert Message
alertDialog.show();
}
@Override
public void deletePressed(int position) {
deletePlayer(position);
}
}
Adapter:
public class EditPlayerAdapter extends ArrayAdapter {
private EditPlayerAdapterCallback callback;
@Override
public View getView(final int position, View convertView, ViewGroup parent) {
convertView = (LinearLayout) inflater.inflate(resource, null);
Score score = getItem(position);
TextView txtName = (TextView) convertView.findViewById(R.id.nameEdit);
txtName.setText(score.getName());
Button b = (Button)convertView.findViewById(R.id.deletePlayer);
b.setTag(position);
b.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
if(callback != null) {
callback.deletePressed(position);
}
}
});
return convertView;
}
public void setCallback(EditPlayerAdapterCallback callback){
this.callback = callback;
}
public interface EditPlayerAdapterCallback {
public void deletePressed(int position);
}
}
Your EditPlayerAdapter
gets a Context
passed to it. Activity
extends Context
If the Context
passed is your EditPlayers
and you store a class-scoped reference to that Context
in your Adapter, you can then do:
((EditPlayers) yourContextVar).function();
Better yet, make an interface of some sort. It will help clarify and organise your code and it applies the same principle.
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