$(document).ready(function(){
$("#btnAO").live("click", function(){
$("#canvasdiv").append("<div id='id1' width='50px' height='50px'></div>");
$("#id1").append(new Raphael(document.getElementById('canvasdiv'), 900, 600).rect(30, 50, 80, 100).attr({
fill : "blue",
stroke : "black",
strokeWidth : 0,
r : 5
}));
});
});
i have tried this its add Raphael object in but it wont display on screen
Raphael renders into the container that you give it as the first argument. The return value is a Raphael paper object which you use for rendering. In short, just cut away $("#id1").append
and it shows up.
$(document).ready(function(){
$("#btnAO").live("click", function(){
$("#canvasdiv").append("<div id='id1' width='50px' height='50px'></div>");
var paper = new Raphael(document.getElementById('canvasdiv'), 900, 600);
paper.rect(30, 50, 80, 100).attr({
fill : "blue",
stroke : "black",
strokeWidth : 0,
r : 5
});
});
});
Further more, since you're using jQuery anyway, you might want to replace document.getElementById('canvasdiv')
with $('#canvasdiv').get(0)
for consistency.
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