I'm trying to save a simple (but quite big) Tree structure into a binary file using Haskell. The structure looks something like this:
-- For simplicity assume each Node has only 4 childs data Tree = Node [Tree] | Leaf [Int]And here is how I need the data look on disk:
It apears to me that Haskellers first choice when writing binary files is the Data.Binary.Put library. But with that I have a problem in the bullet #1. In particular, when I'm about to write a Node to a file, to write down the child offsets I need to know my current offset and the size of each child.
This is not something that Data.Binary.Put provides so I thought this must be a perfect application of Monad transformers. But even though it sounds cool and functional, so far I have not been successfull with this approach.
I asked two other questions that I thought would help me solve the problem here and here. I must say that each time I received very nice answers that helped me progress further but unfortunatelly I am still unable to solve the problem as a whole.
Here is what I've got so far, it still leaks too much memory to be practical.
I would love to have solution that uses such functional approach, but would be grateful for any other solution as well.
Here is implementation of two pass solution proposed by sclv.
import qualified Data.ByteString.Lazy as L
import Data.Binary.Put
import Data.Word
import Data.List (foldl')
data Tree = Node [Tree] | Leaf [Word32] deriving Show
makeTree 0 = Leaf $ replicate 100 0xdeadbeef
makeTree n = Node $ replicate 4 $ makeTree $ n-1
SizeTree mimics original Tree, it does not contain data but at each node it stores size of corresponding child in Tree.
We need to have SizeTree in memory, so it worth to make it more compact (e.g. replace Ints with uboxed words).
data SizeTree
= SNode {sz :: Int, chld :: [SizeTree]}
| SLeaf {sz :: Int}
deriving Show
With SizeTree in memory it is possible to serialize original Tree in streaming fashion.
putTree :: Tree -> SizeTree -> Put
putTree (Node xs) (SNode _ ys) = do
putWord8 $ fromIntegral $ length xs -- number of children
mapM_ (putWord32be . fromIntegral . sz) ys -- sizes of children
sequence_ [putTree x y | (x,y) <- zip xs ys] -- children data
putTree (Leaf xs) _ = do
putWord8 0 -- zero means 'leaf'
putWord32be $ fromIntegral $ length xs -- data length
mapM_ putWord32be xs -- leaf data
mkSizeTree :: Tree -> SizeTree
mkSizeTree (Leaf xs) = SLeaf (1 + 4 + 4 * length xs)
mkSizeTree (Node xs) = SNode (1 + 4 * length xs + sum' (map sz ys)) ys
where
ys = map mkSizeTree xs
sum' = foldl' (+) 0
It is important to prevent GHC from merging two passes into one (in which case it will hold tree in memory). Here it is done by feeding not tree but tree generator to the function.
serialize mkTree size = runPut $ putTree (mkTree size) treeSize
where
treeSize = mkSizeTree $ mkTree size
main = L.writeFile "dump.bin" $ serialize makeTree 10
There are two basic approaches I would consider. If the entire serialized structure will easily fit into memory, you can serialize each node into a lazy bytestring and just use the lengths for each of them to calculate the offset from the current position.
serializeTree (Leaf nums) = runPut (mapM_ putInt32 nums)
serializeTree (Node subtrees) = mconcat $ header : childBs
where
childBs = map serializeTree subtrees
offsets = scanl (\acc bs -> acc+L.length bs) (fromIntegral $ 2*length subtrees) childBs
header = runPut (mapM_ putInt32 $ init offsets)
The other option is, after serializing a node, go back and re-write the offset fields with the appropriate data. This may be the only option if the tree is large, but I don't know of a serialization library that supports this. It would involve working in IO
and seek
ing to the correct locations.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With