I'm having trouble understanding exactly how to use older javascript libraries within newer ES6 projects. I'm looking at a React project that's been compiled with webpack, written with ES6 and transpiled with Babel. Each component follows the import * from ""
notation.
There's an external javascript library I want to use within the project: https://github.com/pchen66/panolens.js. The compiled library doesn't follow ES6 export format, and only has one global object PANOLENS.
What should I do if I want to include this into my project?
This is not the best.
Include it in your html :
<script src="js/three.min.js"></script>
<script src="js/panolens.min.js"></script>
<script src="bundle.js"></script>
<script>window.PANOLENS = PANOLENS</script>
Where bundle.js
is your own builded javascript code.
Then, you will be able to use PANOLENS object anywhere.
Example component :
import react, {Component} from 'react'
export default class Test extends Component {
componentDidMount(){
var panorama, viewer;
panorama = new window.PANOLENS.ImagePanorama('asset/equirectangular.jpg' );
viewer = new window.PANOLENS.Viewer(
container: document.getelementbyid('viewer-container'), // A DOM Element container
controlBar: true, // Vsibility of bottom control bar
controlButtons: [], // Buttons array in the control bar. Default to ['fullscreen', 'setting', 'video']
autoHideControlBar: false, // Auto hide control bar
autoHideInfospot: true, // Auto hide infospots
horizontalView: false, // Allow only horizontal camera control
cameraFov: 60, // Camera field of view in degree
reverseDragging: false, // Reverse orbit control direction
enableReticle: false, // Enable reticle for mouseless interaction
dwellTime: 1500, // Dwell time for reticle selection in millisecond
autoReticleSelect: true, // Auto select a clickable target after dwellTime
passiveRendering: false, // Render only when control triggered by user input
);
viewer.add( panorama );
}
render(){
return(
<div id='viewer-container'></div>
)
}
}
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