I've create a project template which contains a csproj which contains an Import pointing to a project file where I list all the third party project locations. I'm always using this project template to create projects in the same relative directory.
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="../../../3rdParty/ThirdParty.targets" />
...
<ItemGroup>
<Reference Include="Library, Version=$(LibraryVersion), Culture=neutral, PublicKeyToken=$(LibraryPublicKeyToken), processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>$(LibraryDir)LibraryDll.dll</HintPath>
</Reference>
</ItemGroup>
...
</Project>
The csproj file works properly in Visual Studio and when running msbuild from the command prompt. When I try to create a project using the project template I get the following error:
C:\Users...\AppData\Local\Temp\534cylld.o0p\Temp\MyModule.csproj(3,3): The imported project "C:\Users...\AppData\Local\3rdParty\ThirdParty.targets" was not found. Confirm that the path in the declaration is correct, and that the file exists on disk.
It seems that Visual Studio is trying to open the project in a temporary location first. I've tried adding $(MSBuildProjectDirectory) to the import location hoping that it might force it to use the location I intended, but that also didn't work.
Any suggestions?
CSPROJ files are are meant to be opened and edited in Microsoft Visual Studio (Windows, Mac) as part of Visual Studio projects. However, because CSPROJ files are XML files, you can open and edit them in any text or source code editor.
You should set the CreateInPlace property to true
in the vstemplate. The documentation says
Specifies whether to create the project and perform parameter replacement in the specified location, or perform parameter replacement in a temporary location and then save the project to the specified location.
If you want relative paths to work, you need the parameter replacement to occur in the place where you're creating the project, not in a temporary location.
I have opted for a solution using Wizards with Project Templates mainly because some of my templates already required wizards.
I created a base class that all my other wizards are supposed to extend or that can be used by itself for just basic functionality:
public class AddTargetsWizard : IWizard
{
private const string RELATIVE_PATH_TO_TARGETS = @"..\..\..\..\PATH\TO\Custom.Tasks.Targets";
private const string TASK_NOT_FOUND_MESSAGE = @"A project of this type should be created under a specific path in order for the custom build task to be properly executed.
The build task could not be found at the following location:
{0}
Including the build task would result in unexpected behavior in Visual Studio.
The project was created, but the build task WILL NOT BE INCLUDED.
This project's builds WILL NOT benefit from the custom build task.";
private string _newProjectFileName;
private bool _addTaskToProject;
private Window _mainWindow;
public AddTargetsWizard()
{
this._addTaskToProject = true;
}
protected Window MainWindow
{
get
{
return this._mainWindow;
}
}
public virtual void BeforeOpeningFile(EnvDTE.ProjectItem projectItem)
{
}
public virtual void ProjectFinishedGenerating(EnvDTE.Project project)
{
this._newProjectFileName = project.FullName;
var projectDirectory = Path.GetDirectoryName(this._newProjectFileName);
var taskPath = Path.GetFullPath(Path.Combine(projectDirectory, RELATIVE_PATH_TO_TARGETS));
if (!File.Exists(taskPath))
{
MessageBox.Show(
this.MainWindow,
string.Format(TASK_NOT_FOUND_MESSAGE, taskPath),
"Project Creation Error",
MessageBoxButton.OK,
MessageBoxImage.Error,
MessageBoxResult.OK,
MessageBoxOptions.None);
this._addTaskToProject = false;
}
}
public virtual void ProjectItemFinishedGenerating(EnvDTE.ProjectItem projectItem)
{
}
public virtual void RunFinished()
{
if (this._addTaskToProject)
{
var project = new Microsoft.Build.Evaluation.Project(this._newProjectFileName);
project.Xml.AddImport(RELATIVE_PATH_TO_TARGETS);
project.Save();
}
}
public void RunStarted(object automationObject, Dictionary<string, string> replacementsDictionary, WizardRunKind runKind, object[] customParams)
{
var dte = (EnvDTE80.DTE2)automationObject;
var mainWindow = dte.MainWindow;
foreach (var proc in System.Diagnostics.Process.GetProcesses())
{
if (proc.MainWindowTitle.Equals(mainWindow.Caption))
{
var source = HwndSource.FromHwnd(proc.MainWindowHandle);
this._mainWindow = source.RootVisual as System.Windows.Window;
break;
}
}
this.OnRunStarted(automationObject, replacementsDictionary, runKind, customParams);
}
protected virtual void OnRunStarted(object automationObject, Dictionary<string, string> replacementsDictionary, WizardRunKind runKind, object[] customParams)
{
}
public virtual bool ShouldAddProjectItem(string filePath)
{
return true;
}
}
This walkthrough provides a pretty good explanation on how to associate the wizard to a project (or item) template.
You'll notice that I am providing a virtual OnRunStarted
method for child wizards that would need to provide additional functionality, such as displaying wizard windows, populating the replacements dictionary, etc.
The things I don't like about this approach and/or my implementation:
Window
.Import
if the current project's location does not work with my relative path.If anyone has other ideas, I'm still all ears.
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