public bool CheckStuck(Paddle PaddleA)
{
if (PaddleA.Bounds.IntersectsWith(this.Bounds))
return true;
else
return false;
}
I feel like the above code, within the procedure, is a bit redundant and was wondering if there was a way to shorten it into one expression. Sorry if I'm missing something obvious.
At the moment if the statement is true, it returns true and the same for false.
So, is there a way to shorten it?
public bool CheckStuck(Paddle PaddleA)
{
return PaddleA.Bounds.IntersectsWith(this.Bounds)
}
The condition after return
evaluates to either True
or False
, so there's no need for the if/else.
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