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How do I select a random value from an enumeration?

Tags:

c#

enums

random

People also ask

Can enumerations have methods?

The enum class body can include methods and other fields. The compiler automatically adds some special methods when it creates an enum. For example, they have a static values method that returns an array containing all of the values of the enum in the order they are declared.


Array values = Enum.GetValues(typeof(Bar));
Random random = new Random();
Bar randomBar = (Bar)values.GetValue(random.Next(values.Length));

Use Enum.GetValues to retrieve an array of all values. Then select a random array item.

static Random _R = new Random ();
static T RandomEnumValue<T> ()
{
    var v = Enum.GetValues (typeof (T));
    return (T) v.GetValue (_R.Next(v.Length));
}

Test:

for (int i = 0; i < 10; i++) {
    var value = RandomEnumValue<System.DayOfWeek> ();
    Console.WriteLine (value.ToString ());
}

->

Tuesday
Saturday
Wednesday
Monday
Friday
Saturday
Saturday
Saturday
Friday
Wednesday

Here's an alternative version as an Extension Method using LINQ.

using System;
using System.Linq;

public static class EnumExtensions
{
    public static Enum GetRandomEnumValue(this Type t)
    {
        return Enum.GetValues(t)          // get values from Type provided
            .OfType<Enum>()               // casts to Enum
            .OrderBy(e => Guid.NewGuid()) // mess with order of results
            .FirstOrDefault();            // take first item in result
    }
}

public static class Program
{
    public enum SomeEnum
    {
        One = 1,
        Two = 2,
        Three = 3,
        Four = 4
    }

    public static void Main()
    {
        for(int i=0; i < 10; i++)
        {
            Console.WriteLine(typeof(SomeEnum).GetRandomEnumValue());
        }
    }           
}

Two
One
Four
Four
Four
Three
Two
Four
One
Three


You could just do this:

var rnd = new Random();
return (MyEnum) rnd.Next(Enum.GetNames(typeof(MyEnum)).Length);

No need to store arrays


Call Enum.GetValues; this returns an array that represents all possible values for your enum. Pick a random item from this array. Cast that item back to the original enum type.