On the iPhone I need to get the path for the resource. OK, done that, but when it comes to CFURLCreateFromFileSystemRepresentation thing, I just don't know how to solve this. Why does this error occur? Any solution or workaround would be highly appreciated. Thank you in advance.
I have taken a look at the following examples in order to play audio using AudioQueue on the iPhone: SpeakHere, AudioQueueTools (from the SimpleSDK directory) and AudioQueueTest. I tried do this and that, trying to put the puzzles together. Right now, I am stuck at this. The program crashed because of the exception thrown from the sndFile above.
I am using AVAudioPlayer to play every sound on my iPhone games. On the real iPhone device, it turned out to be very laggy when a sound is to be played, so I decided I need to use AudioQueue.
- (id) initWithFile: (NSString*) argv{
if (self = [super init]){
NSString *soundFilePath = [[NSBundle mainBundle]
pathForResource:argv
ofType:@"mp3"];
int len = [soundFilePath length];
char* fpath = new char[len];
//this is for changing NSString into char* to match
//CFURLCreateFromFileSystemRepresentation function's requirement.
for (int i = 0; i < [soundFilePath length]; i++){
fpath[i] = [soundFilePath characterAtIndex:i];
}
CFURLRef sndFile = CFURLCreateFromFileSystemRepresentation
(NULL, (const UInt8 *)fpath, strlen(fpath), false);
if (!sndFile) {
NSLog(@"sndFile error");
XThrowIfError (!sndFile, "can't parse file path");
}
}
Why do you need a CFURL?
If you have a method elsewhere that requires a CFURL, you can simply use an NSURL thanks to toll-free bridging. So to create the NSURL, you'd just do:
NSString * soundFilePath = [[NSBundle mainBundle]
pathForResource:argv
ofType:@"mp3"];
NSURL *soundURL = [NSURL fileURLWithPath:soundFilePath];
In general, if you find yourself using CF objects you are probably doing something wrong.
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