So I have an app which plays many short sound clips. I need to know when the sounds are finished playing, and I need to use mp3s, so I'm using AVFoundation for the sound playback.
When a sound is actively playing, and the user uses the hardware volume buttons, the playback volume changes. Problem is, the app is NOT constantly playing sounds, and when it's not, and the hardware buttons are used, the RINGER volume gets adjusted instead.
How do I set it up so, as long as the app is running, the user can adjust the playback volume?
Thanks!
Turns out this can be accomplished by allocating an AVAudioPlayer
with any valid sound file and calling the prepareToPlay
method, without ever calling the play
method.
Works perfectly.
Start an AudioSession and don't stop it when you're not playing sounds.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With