New to iOS development, so here goes. I have an app that is playing audio - I'm using AVAudioPlayer
to load single files by name in the app's assets. I don't want to query the user's library, only the files provided. Works great, but, I want the user to be able to pause and adjust volume from the lock screen.
func initAudioPlayer(file:String, type:String){
let path = NSBundle.mainBundle().pathForResource(file, ofType: type)!
let url = NSURL(fileURLWithPath: path)
let audioShouldPlay = audioPlaying()
do{
try AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategoryPlayback)
try AVAudioSession.sharedInstance().setActive(true)
let audioPlayer:AVAudioPlayer = try AVAudioPlayer(contentsOfURL: url)
audioPlayer.volume = slider.value
audioPlayer.numberOfLoops = -1
audioPlayer.prepareToPlay()
if(audioShouldPlay){
audioPlayer.play()
// let mpic = MPNowPlayingInfoCenter.defaultCenter()
// mpic.nowPlayingInfo = [MPMediaItemPropertyTitle:"title", MPMediaItemPropertyArtist:"artist"]
}
}
catch{}
}
My use of AVAudioSession
and MPNowPlayingInfoCenter
were just experiments from reading other related posts.
Background mode is enabled for audio in my app's plist file
You need to invoke beginReceivingRemoteControlEvents() otherwise it will not work on the actual device.
Swift 3.1
UIApplication.shared.beginReceivingRemoteControlEvents()
If you would like to specify custom actions for the MPRemoteCommandCenter:
let commandCenter = MPRemoteCommandCenter.shared()
commandCenter.nextTrackCommand.isEnabled = true
commandCenter.nextTrackCommand.addTarget(self, action:#selector(nextTrackCommandSelector))
edit/update:
Apple has a sample project showing how to Becoming a Now Playable App
To implement this functionality, use the Media Player framework’s MPRemoteCommandCenter and MPNowPlayingInfoCenter classes with AVPlayer.
import MediaPlayer
import AVFoundation
// Configure AVPlayer
var player = AVPlayer()
Configure the Remote Command Handlers
Defines a variety of commands in the form of MPRemoteCommand objects to which you can attach custom event handlers to control playback in your app.
func setupRemoteTransportControls() {
// Get the shared MPRemoteCommandCenter
let commandCenter = MPRemoteCommandCenter.shared()
// Add handler for Play Command
commandCenter.playCommand.addTarget { [unowned self] event in
if self.player.rate == 0.0 {
self.player.play()
return .success
}
return .commandFailed
}
// Add handler for Pause Command
commandCenter.pauseCommand.addTarget { [unowned self] event in
if self.player.rate == 1.0 {
self.player.pause()
return .success
}
return .commandFailed
}
}
Provide Display Metadata
Provide a dictionary of metadata using the keys defined by MPMediaItem and MPNowPlayingInfoCenter and set that dictionary on the default instance of MPNowPlayingInfoCenter.
func setupNowPlaying() {
// Define Now Playing Info
var nowPlayingInfo = [String : Any]()
nowPlayingInfo[MPMediaItemPropertyTitle] = "My Movie"
if let image = UIImage(named: "lockscreen") {
nowPlayingInfo[MPMediaItemPropertyArtwork] =
MPMediaItemArtwork(boundsSize: image.size) { size in
return image
}
}
nowPlayingInfo[MPNowPlayingInfoPropertyElapsedPlaybackTime] = playerItem.currentTime().seconds
nowPlayingInfo[MPMediaItemPropertyPlaybackDuration] = playerItem.asset.duration.seconds
nowPlayingInfo[MPNowPlayingInfoPropertyPlaybackRate] = player.rate
// Set the metadata
MPNowPlayingInfoCenter.default().nowPlayingInfo = nowPlayingInfo
}
For more information refer Apples official Documentation
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