I'd like the main menu in my WPF app to behave like the main menu in IE8:
How can I do this? Does it have to be code?
Added in response to answers submitted, because I'm still having trouble:
My Shell code-behind now looks like this:
public partial class Shell : Window
{
public static readonly DependencyProperty IsMainMenuVisibleProperty;
static Shell()
{
FrameworkPropertyMetadata metadata = new FrameworkPropertyMetadata();
metadata.DefaultValue = false;
IsMainMenuVisibleProperty = DependencyProperty.Register(
"IsMainMenuVisible", typeof(bool), typeof(Shell), metadata);
}
public Shell()
{
InitializeComponent();
this.PreviewKeyUp += new KeyEventHandler(Shell_PreviewKeyUp);
}
void Shell_PreviewKeyUp(object sender, KeyEventArgs e)
{
if (e.SystemKey == Key.LeftAlt || e.SystemKey == Key.RightAlt)
{
if (IsMainMenuVisible == true)
IsMainMenuVisible = false;
else
IsMainMenuVisible = true;
}
}
public bool IsMainMenuVisible
{
get { return (bool)GetValue(IsMainMenuVisibleProperty); }
set { SetValue(IsMainMenuVisibleProperty, value); }
}
}
You can use the PreviewKeyDown
event on the window. To detect the Alt key you will need to check the SystemKey
property of the KeyEventArgs
, as opposed to the Key property which you normally use for most other keys.
You can use this event to set a bool
value which has been declared as a DependencyProperty
in the windows code behind.
The menu's Visibility
property can then be bound to this property using the BooleanToVisibilityConverter
.
<Menu
Visibility={Binding Path=IsMenuVisibile,
RelativeSource={RelativeSource AncestorType=Window},
Converter={StaticResource BooleanToVisibilityConverter}}
/>
I just came across this problem myself. I tried hooking into the PreviewKeyDown
event, but found it to be unreliable. Instead I found the InputManager
class where you can hook into the EnterMenuMode
from managed code. The manager exposes two events, for enter and exit. The trick is to not collapse the menu, but set it's container height to zero when it is to be hidden. To show it, simply clear the local value and it will take its previous height.
From my TopMenu
user control:
public TopMenu()
{
InitializeComponent();
InputManager.Current.EnterMenuMode += OnEnterMenuMode;
InputManager.Current.LeaveMenuMode += OnLeaveMenuMode;
Height = 0;
}
private void OnLeaveMenuMode(object sender, System.EventArgs e)
{
Height = 0;
}
private void OnEnterMenuMode(object sender, System.EventArgs e)
{
ClearValue(HeightProperty);
}
I'd try looking into handling the PreviewKeyDown
event on your window. I'm not sure if pressing Alt triggers this event or not, but if it does, then I'd toggle a bool
which is bound to the visibility of the main menu of the window.
If PreviewKeyDown
doesn't work, I'm not sure what else to try. You could look into getting at the actual Windows messages sent to your window, but that could get messy very quickly.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With