I found the code below in the Apple documentation and added it to my viewDidLoad
method but the slider doesn't appear when I run the code.
CGRect frame = CGRectMake(0.0, 0.0, 200.0, 10.0); UISlider *slider = [[UISlider alloc] initWithFrame:frame]; [slider addTarget:self action:@selector(sliderAction:) forControlEvents:UIControlEventValueChanged]; [slider setBackgroundColor:[UIColor clearColor]]; slider.minimumValue = 0.0; slider.maximumValue = 50.0; slider.continuous = YES; slider.value = 25.0;
Enter Swift as Language and choose Next. Go to the Storyboard and drag a Slider to the main view and span its width to the width of the main View. Select the slider and go to the Attributes inspector. Under the slider section change the maximum value to 100 and change the current value to 0.
If you try to programmatically set a slider's current value to be below the minimum or above the maximum, it's set to the minimum or maximum instead. However, if you set the value beyond the range of the minimum or maximum in Interface Builder, the minimum or minimum values are updated instead.
You need to add the slider into your view hierarchy. Add [self.view addSubview:slider];
and it should work.
Try this Code:
Create a new slider
-(IBAction)mySlider { CGRect frame = CGRectMake(0.0, 0.0, 200.0, 10.0); UISlider *slider = [[UISlider alloc] initWithFrame:frame]; [slider addTarget:self action:@selector(sliderAction:) forControlEvents:UIControlEventValueChanged]; [slider setBackgroundColor:[UIColor clearColor]]; slider.minimumValue = 0.0; slider.maximumValue = 50.0; slider.continuous = YES; slider.value = 25.0; [self.view addSubview:slider]; }
Slider Actions
-(void)sliderAction:(id)sender { UISlider *slider = (UISlider*)sender; float value = slider.value; //-- Do further actions }
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