I have a function using SSE to do a lot of stuff, and the profiler shows me that the code portion I use to compute the horizontal minimum and maximum consumes most of the time.
I have been using the following implementation for the minimum for instance:
static inline int16_t hMin(__m128i buffer) {
    buffer = _mm_min_epi8(buffer, _mm_shuffle_epi8(buffer, m1));
    buffer = _mm_min_epi8(buffer, _mm_shuffle_epi8(buffer, m2));
    buffer = _mm_min_epi8(buffer, _mm_shuffle_epi8(buffer, m3));
    buffer = _mm_min_epi8(buffer, _mm_shuffle_epi8(buffer, m4));
    return ((int8_t*) ((void *) &buffer))[0];
}
I need to compute the minimum and the maximum of 16 1-byte integers, as you see.
Any good suggestions are highly appreciated :)
Thanks
SSE 4.1 has an instruction that does almost what you want. Its name is PHMINPOSUW, C/C++ intrinsic is _mm_minpos_epu16. It is limited to 16-bit unsigned values and cannot give maximum, but these problems could be easily solved.
_mm_srli_pi16 or _mm_shuffle_epi8, and then _mm_min_epu8 to get 8 pairwise minimum values in even bytes and zeros in odd bytes of some XMM register. (These zeros are produced by shift/shuffle instruction and should remain at their places after _mm_min_epu8)._mm_minpos_epu16 to find minimum among these values._mm_cvtsi128_si32.Here is an example that returns maximum of 16 signed bytes:
static inline int16_t hMax(__m128i buffer)
{
    __m128i tmp1 = _mm_sub_epi8(_mm_set1_epi8(127), buffer);
    __m128i tmp2 = _mm_min_epu8(tmp1, _mm_srli_epi16(tmp1, 8));
    __m128i tmp3 = _mm_minpos_epu16(tmp2);
    return (int8_t)(127 - _mm_cvtsi128_si32(tmp3));
}
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