Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

High performance serialization: Java vs Google Protocol Buffers vs ...?

For some caching I'm thinking of doing for an upcoming project, I've been thinking about Java serialization. Namely, should it be used?

Now I've previously written custom serialization and deserialization (Externalizable) for various reasons in years past. These days interoperability has become even more of an issue and I can foresee a need to interact with .Net applications so I've thought of using a platform-independant solution.

Has anyone had any experience with high-performance use of GPB? How does it compare in terms of speed and efficiency with Java's native serialization? Alternatively, are there any other schemes worth considering?

like image 712
cletus Avatar asked Mar 15 '09 13:03

cletus


People also ask

What is faster than Protobuf?

Cap'n Proto is an insanely fast data interchange format and capability-based RPC system. Think JSON, except binary. Or think Protocol Buffers, except faster. In fact, in benchmarks, Cap'n Proto is INFINITY TIMES faster than Protocol Buffers.

Is Protobuf faster than JSON?

Benchmark — stringsIn one – protobufjs was faster, and in the second — JSON was faster. Looking at the schemas, the immediate suspect was the number of strings. We ran the benchmark with this payload (10,000 strings, of length 10 each).

What is alternative for serialization in Java?

As per the Java Object Serialization Specification, we can use the writeObject() method from ObjectOutputStream class to serialize the object. On the other hand, we can use the readObject() method, which belongs to the ObjectInputStream class, to perform the deserialization.

Does Google use Protobuf?

Protocol buffers, or Protobuf, is a binary format created by Google to serialize data between different services. Google made this protocol open source and now it provides support, out of the box, to the most common languages, like JavaScript, Java, C#, Ruby and others.


2 Answers

I haven't compared Protocol Buffers with Java's native serialization in terms of speed, but for interoperability Java's native serialization is a serious no-no. It's also not going to be as efficient in terms of space as Protocol Buffers in most cases. Of course, it's somewhat more flexible in terms of what it can store, and in terms of references etc. Protocol Buffers is very good at what it's intended for, and when it fits your need it's great - but there are obvious restrictions due to interoperability (and other things).

I've recently posted a Protocol Buffers benchmarking framework in Java and .NET. The Java version is in the main Google project (in the benchmarks directory), the .NET version is in my C# port project. If you want to compare PB speed with Java serialization speed you could write similar classes and benchmark them. If you're interested in interop though, I really wouldn't give native Java serialization (or .NET native binary serialization) a second thought.

There are other options for interoperable serialization besides Protocol Buffers though - Thrift, JSON and YAML spring to mind, and there are doubtless others.

EDIT: Okay, with interop not being so important, it's worth trying to list the different qualities you want out of a serialization framework. One thing you should think about is versioning - this is another thing that PB is designed to handle well, both backwards and forwards (so new software can read old data and vice versa) - when you stick to the suggested rules, of course :)

Having tried to be cautious about the Java performance vs native serialization, I really wouldn't be surprised to find that PB was faster anyway. If you have the chance, use the server vm - my recent benchmarks showed the server VM to be over twice as fast at serializing and deserializing the sample data. I think the PB code suits the server VM's JIT very nicely :)

Just as sample performance figures, serializing and deserializing two messages (one 228 bytes, one 84750 bytes) I got these results on my laptop using the server VM:

 Benchmarking benchmarks.GoogleSize$SizeMessage1 with file google_message1.dat  Serialize to byte string: 2581851 iterations in 30.16s; 18.613789MB/s  Serialize to byte array: 2583547 iterations in 29.842s; 18.824497MB/s  Serialize to memory stream: 2210320 iterations in 30.125s; 15.953759MB/s  Deserialize from byte string: 3356517 iterations in 30.088s; 24.256632MB/s  Deserialize from byte array: 3356517 iterations in 29.958s; 24.361889MB/s  Deserialize from memory stream: 2618821 iterations in 29.821s; 19.094952MB/s   Benchmarking benchmarks.GoogleSpeed$SpeedMessage1 with file google_message1.dat  Serialize to byte string: 17068518 iterations in 29.978s; 123.802124MB/s  Serialize to byte array: 17520066 iterations in 30.043s; 126.802376MB/s  Serialize to memory stream: 7736665 iterations in 30.076s; 55.93307MB/s  Deserialize from byte string: 16123669 iterations in 30.073s; 116.57947MB/s  Deserialize from byte array: 16082453 iterations in 30.109s; 116.14243MB/s Deserialize from memory stream: 7496968 iterations in 30.03s; 54.283176MB/s   Benchmarking benchmarks.GoogleSize$SizeMessage2 with file google_message2.dat  Serialize to byte string: 6266 iterations in 30.034s; 16.826494MB/s  Serialize to byte array: 6246 iterations in 30.027s; 16.776697MB/s  Serialize to memory stream: 6042 iterations in 29.916s; 16.288969MB/s  Deserialize from byte string: 4675 iterations in 29.819s; 12.644595MB/s  Deserialize from byte array: 4694 iterations in 30.093s; 12.580387MB/s  Deserialize from memory stream: 4544 iterations in 29.579s; 12.389998MB/s   Benchmarking benchmarks.GoogleSpeed$SpeedMessage2 with file google_message2.dat  Serialize to byte string: 39562 iterations in 30.055s; 106.16416MB/s  Serialize to byte array: 39715 iterations in 30.178s; 106.14035MB/s  Serialize to memory stream: 34161 iterations in 30.032s; 91.74085MB/s  Deserialize from byte string: 36934 iterations in 29.794s; 99.98019MB/s  Deserialize from byte array: 37191 iterations in 29.915s; 100.26867MB/s  Deserialize from memory stream: 36237 iterations in 29.846s; 97.92251MB/s  

The "speed" vs "size" is whether the generated code is optimised for speed or code size. (The serialized data is the same in both cases. The "size" version is provided for the case where you've got a lot of messages defined and don't want to take a lot of memory for the code.)

As you can see, for the smaller message it can be very fast - over 500 small messages serialized or deserialized per millisecond. Even with the 87K message it's taking less than a millisecond per message.

like image 55
Jon Skeet Avatar answered Sep 22 '22 14:09

Jon Skeet


One more data point: this project:

http://code.google.com/p/thrift-protobuf-compare/

gives some idea of expected performance for small objects, including Java serialization on PB.

Results vary a lot depending on your platform, but there are some general trends.

like image 20
StaxMan Avatar answered Sep 20 '22 14:09

StaxMan