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Get the pixel position of cursor in ContentEditable [duplicate]

I need the coordinates in pixels of the beginning of the text selection (anywhere on the page, not in a textarea).

I tried using the cursor coordinates but this didn't work quite well because the cursor coordinates and the beginning of the selection are not always the same (for example when a user drags over a text).

I hope someone has the solution!

like image 448
Bouke Avatar asked Nov 24 '22 21:11

Bouke


2 Answers

In IE >= 9 and non-IE browsers (Firefox 4+, WebKit browsers released since early 2009, Opera 11, maybe earlier), you can use the getClientRects() method of Range. In IE 4 - 10, you can use the boundingLeft and boundingTop properties of the TextRange that can be extracted from the selection. Here's a function that will do what you want in recent browsers.

Note that there are some situations in which you may wrongly get co-ordinates 0, 0, as mentioned in the comments by @Louis. In that case you'll have to fall back to a workaround of temporarily inserting an element and getting its position.

jsFiddle: http://jsfiddle.net/NFJ9r/132/

Code:

function getSelectionCoords(win) {
    win = win || window;
    var doc = win.document;
    var sel = doc.selection, range, rects, rect;
    var x = 0, y = 0;
    if (sel) {
        if (sel.type != "Control") {
            range = sel.createRange();
            range.collapse(true);
            x = range.boundingLeft;
            y = range.boundingTop;
        }
    } else if (win.getSelection) {
        sel = win.getSelection();
        if (sel.rangeCount) {
            range = sel.getRangeAt(0).cloneRange();
            if (range.getClientRects) {
                range.collapse(true);
                rects = range.getClientRects();
                if (rects.length > 0) {
                    rect = rects[0];
                }
                x = rect.left;
                y = rect.top;
            }
            // Fall back to inserting a temporary element
            if (x == 0 && y == 0) {
                var span = doc.createElement("span");
                if (span.getClientRects) {
                    // Ensure span has dimensions and position by
                    // adding a zero-width space character
                    span.appendChild( doc.createTextNode("\u200b") );
                    range.insertNode(span);
                    rect = span.getClientRects()[0];
                    x = rect.left;
                    y = rect.top;
                    var spanParent = span.parentNode;
                    spanParent.removeChild(span);

                    // Glue any broken text nodes back together
                    spanParent.normalize();
                }
            }
        }
    }
    return { x: x, y: y };
}

UPDATE

I submitted a WebKit bug as a result of the comments, and it's now been fixed.

https://bugs.webkit.org/show_bug.cgi?id=65324

like image 155
Tim Down Avatar answered Dec 21 '22 04:12

Tim Down


The above answer by TimDown does not work if the caret is in an empty element.

The code below solves the problem. Note how it is almost identical to TimDown's solution except that this code checks the range.getClientRects() array has length>0 before calling range.getClientRects()[0]

function getSelectionCoords() {
    var sel = document.selection, range, rect;
    var x = 0, y = 0;
    if (sel) {
        if (sel.type != "Control") {
            range = sel.createRange();
            range.collapse(true);
            x = range.boundingLeft;
            y = range.boundingTop;
        }
    } else if (window.getSelection) {
        sel = window.getSelection();
        if (sel.rangeCount) {
            range = sel.getRangeAt(0).cloneRange();
            if (range.getClientRects) {
                range.collapse(true);
                if (range.getClientRects().length>0){
                    rect = range.getClientRects()[0];
                    x = rect.left;
                    y = rect.top;
                }
            }
            // Fall back to inserting a temporary element
            if (x == 0 && y == 0) {
                var span = document.createElement("span");
                if (span.getClientRects) {
                    // Ensure span has dimensions and position by
                    // adding a zero-width space character
                    span.appendChild( document.createTextNode("\u200b") );
                    range.insertNode(span);
                    rect = span.getClientRects()[0];
                    x = rect.left;
                    y = rect.top;
                    var spanParent = span.parentNode;
                    spanParent.removeChild(span);

                    // Glue any broken text nodes back together
                    spanParent.normalize();
                }
            }
        }
    }
    return { x: x, y: y };
}
like image 22
Jakobovski Avatar answered Dec 21 '22 05:12

Jakobovski