Trying to create a Swift playground on the iPad that will display in full screen. I have tried obtaining the bounds of the screen using UIScreen.main().bounds
, but the display just becomes too large for the default playgrounds frame. I know that this is possible because all of the example playgrounds are fullscreen. I just can't figure out how it is being done.
Update 1: Here is a photo. I want the white frame to take up the entire screen.
Each ".playgroundpage" folder has a Manifest.plist file (if not, create one). Add LiveViewEdgeToEdge
as a BOOL
to the Manifest.plist, and set the value to YES
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