#include <iostream>
class B;
class A{
int a;
public:
friend void B::frndA();
};
class B{
int b;
public:
void frndA();
};
void B::frndA(){
A obj;
std::cout << "A.a = " << obj.a << std::endl;
}
int main() {
return 0;
}
When trying to compile this code, some errors occurred. E.g.
invalid use of incomplete type
What are the problems in this code?
Place the whole of the class B ...
declaration before class A
. You haven't declared B::frndA();
yet.
#include <iostream>
using namespace std;
class B{
int b;
public:
void frndA();
};
class A{
int a;
public:
friend void B::frndA();
};
void B::frndA(){
A obj;
//cout<<"A.a = "<<obj.a<<endl;
}
int main() {
return 0;
}
The problem is you can't friend a member function before the compiler has seen the declaration.
You are going to need to rearrange your code to solve the problem (i.e. move the definition of class B
prior to class A
).
You need to put the declaration of B
before A
. The compiler doesn't know about this: B::frndA()
. A forward declaration is not enough information to infer what members the type has.
I would recommend to put your class A
declaration in a file A.h
and it's definition inside a file A.cpp
. Likewise the same for the type B
inside of B.h
and B.cpp
At the top of each header file put #pragma once
(or if you prefer include guards).
Then inside your B.h
you can simply include A.h
.
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