What are the pros and cons in using fluent interfaces in Delphi?
Fluent interfaces are supposed to increase the readability, but I'm a bit skeptical to have one long LOC that contains a lot of chained methods.
Are there any compiler issues?
Are there any debugging issues?
Are there any runtime/error handling issues?
Fluent interfaces are used in e.g. TStringBuilder, THTMLWriter and TGpFluentXMLBuilder.
Updated:
David Heffernan asked which issues I was concerned about. I've been given this some thought, and the overall issue is the difference between "explicitly specifying how it's done" versus "letting the compiler decide how it's done".
AFAICS, there is no documentation on how chained methods actually is handled by the compiler, nor any specification on how the compiler should treat chained methods.
In this article we can read about how the compiler adds two additional var-parameters to methods declared as functions, and that the standard calling convention puts three params in the register and the next ones on the stack. A "fluent function method" with 2 params will therefor use the stack, whereas an "ordinary procedure method" with 2 params only uses the register.
We also know that the compiler does some magic to optimize the binary (e.g. string as function result, evaluation order, ref to local proc), but sometimes with surprising side effects for the programmer.
So the fact that the memory/stack/register-management is more complex and the fact that compiler could do some magic with unintentional side effects, is pretty smelly to me. Hence the question.
After I've read the answers (very good ones), my concern is strongly reduced but my preference is still the same :)
Everybody is just writing about negative issues so let's stress some positive issues. Errr, the only positive issue - less (in some cases much less) typing.
I wrote GpFluentXMLBuilder just because I hate typing tons of code while creating XML documents. Nothing more and nothing less.
The good point with fluent interfaces is that you don't have to use them in the fluent manner if you hate the idiom. They are completely usable in a traditional way.
EDIT: A point for the "shortness and readability" view.
I was debugging some old code and stumbled across this:
fdsUnreportedMessages.Add(CreateFluentXml
.UTF8
.AddChild('LogEntry')
.AddChild('Time', Now)
.AddSibling('Severity', msg.MsgID)
.AddSibling('Message', msg.MsgData.AsString)
.AsString);
I knew immediately what the code does. If, however, the code would look like this (and I'm not claiming that this even compiles, I just threw it together for demo):
var
xmlData: IXMLNode;
xmlDoc : IXMLDocument;
xmlKey : IXMLNode;
xmlRoot: IXMLNode;
xmlDoc := CreateXMLDoc;
xmlDoc.AppendChild(xmlDoc.CreateProcessingInstruction('xml',
'version="1.0" encoding="UTF-8"'));
xmlRoot := xmlDoc.CreateElement('LogEntry');
xmlDoc.AppendChild(xmlRoot);
xmlKey := xmlDoc.CreateElement('Time');
xmlDoc.AppendChild(xmlKey);
xmlData := xmlDoc.CreateTextNode(FormatDateTime(
'yyyy-mm-dd"T"hh":"mm":"ss.zzz', Now));
xmlKey.AppendChild(xmlData);
xmlKey := xmlDoc.CreateElement('Severity');
xmlDoc.AppendChild(xmlKey);
xmlData := xmlDoc.CreateTextNode(IntToStr(msg.MsgID));
xmlKey.AppendChild(xmlData);
xmlKey := xmlDoc.CreateElement('Message');
xmlDoc.AppendChild(xmlKey);
xmlData := xmlDoc.CreateTextNode(msg.MsgData.AsString);
xmlKey.AppendChild(xmlData);
fdsUnreportedMessages.Add(xmlKey.XML);
I would need quite some time (and a cup of coffee) to understand what it does.
EDIT2:
Eric Grange made a perfectly valid point in comments. In reality, one would use some XML wrapper and not DOM directly. For example, using OmniXMLUtils from the OmniXML package, the code would look like that:
var
xmlDoc: IXMLDocument;
xmlLog: IXMLNode;
xmlDoc := CreateXMLDoc;
xmlDoc.AppendChild(xmlDoc.CreateProcessingInstruction(
'xml', 'version="1.0" encoding="UTF-8"'));
xmlLog := EnsureNode(xmlDoc, 'LogEntry');
SetNodeTextDateTime(xmlLog, 'Time', Now);
SetNodeTextInt(xmlLog, 'Severity', msg.MsgID);
SetNodeText(xmlLog, 'Message', msg.MsgData.AsString);
fdsUnreportedMessages.Add(XMLSaveToString(xmlDoc));
Still, I prefer the fluent version. [And I never ever use code formatters.]
Compiler issues:
If you're using interfaces (rather than objects), each call in the chain will result in a reference count overhead, even if the exact same interface is returned all the time, the compiler has no way of knowing it. You'll thus generate a larger code, with a more complex stack.
Debugging issues:
The call chain being seen as a single instruction, you can't step or breakpoint on the intermediate steps. You also can't evaluate state at intermediate steps. The only way to debug intermediate steps is to trace in the asm view. The call stack in the debugger will also not be clear, if the same methods happens multiple times in the fluent chain.
Runtime issues:
When using interfaces for the chain (rather than objects), you have to pay for the reference counting overhead, as well as a more complex exception frame. You can't have try..finally constructs in a chain, so no guarantee of closing what was opened in a fluent chain f.i.
Debug/Error logging issues:
Exceptions and their stack trace will see the chain as a single instruction, so if you crashed in .DoSomething, and the call chain has several .DoSomething calls, you won't know which caused the issue.
Code Formatting issues:
AFAICT none of the existing code formatters will properly layout a fluent call chain, so it's only manual formatting that can keep a fluent call chain readable. If an automated formatter is run, it'll typically turn a chain into a readability mess.
Are there any compiler issues?
No.
Are there any debugging issues?
Yes. Since all the chained method calls are seen as one expression, even if you write them on multiple lines as in the Wikipedia example you linked, it's a problem when debugging because you can't single-step through them.
Are there any runtime/error handling issues?
Edited: Here's a test console application I wrote to test the actual Runtime overhead of using Fluent Interfaces. I assigned 6 properties for each iteration (actually the same 2 values 3 times each). The conclusions are:
I personally don't mind those "fluent interfaces". Never heard of the name before, but I've been using them, especially in code that populates a list from code. (Somewhat like the XML example you posted). I don't think they're difficult to read, especially if one's familiar with this kind of coding AND the method names are meaningful. As for the one long line of code, look at the Wikipedia example: You don't need to put it all on one line of code.
I clearly remember using them with Turbo Pascal
to initialize Screens, which is probably why I don't mind them and also use them at times. Unfortunately Google fails me, I can't find any code sample for the old TP code.
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