I am implementing a class where I want to let the user choose the string type (std::string
, std::wstring
, std::u16string
, ...) via a template parameter. I currently fail to make the string literals fit the chosen string type: Once I decide for a literal prefix ("hello"
vs. L"hello"
vs. u"hello"
vs. U"hello"
), I get compilation errors for all incompatible string classes.
As an example, consider the following code (compile with --std=c++11
):
#include <string>
template<typename StringType>
void hello_string()
{
StringType result("hello");
}
int main()
{
// works
hello_string<std::string>();
hello_string<std::basic_string<char>>();
// the code below does not compile
hello_string<std::wstring>();
hello_string<std::basic_string<unsigned char>>();
hello_string<std::u16string>();
}
Function hello_string()
shows the essence of what I want to do: have a string type as template parameter, and assign string literals to variables of this type.
One way to overcome my problem would be to implement several specializations of the hello_string()
function. The problem is that this would lead to several copies of each string literal - one for each string literal prefix. I think this is rather ugly, and there must be better way.
Another way could be to chose "normal" string literals as default values and have functions do a conversion to the different string types. While this would avoid code duplication, it would introduce unnecessary conversions of something that is actually constant.
You can make yourself a macro. First define a struct that wraps the char-choosing:
namespace details {
template<typename T>
struct templ_text;
template<>
struct templ_text <char>
{
typedef char char_type;
static const char_type * choose(const char * narrow, const wchar_t * wide, const char16_t* u16, const char32_t* u32) { return narrow; }
static char_type choose(char narrow, wchar_t wide, char16_t u16, char32_t u32) { return narrow; }
};
template<>
struct templ_text < wchar_t >
{
typedef wchar_t char_type;
static const char_type* choose(const char * narrow, const wchar_t * wide, const char16_t* u16, const char32_t* u32) { return wide; }
static char_type choose(char narrow, wchar_t wide, char16_t u16, char32_t u32) { return wide; }
};
template<>
struct templ_text < char16_t >
{
typedef char16_t char_type;
static const char_type* choose(const char * narrow, const wchar_t * wide, const char16_t* u16, const char32_t* u32) { return u16; }
static char_type choose(char narrow, wchar_t wide, char16_t u16, char32_t u32) { return u16; }
};
template<>
struct templ_text < char32_t >
{
typedef char32_t char_type;
static const char_type* choose(const char * narrow, const wchar_t * wide, const char16_t* u16, const char32_t* u32) { return u32; }
static char_type choose(char narrow, wchar_t wide, char16_t u16, char32_t u32) { return u32; }
};
}
Wrap it into a nice macro:
#define TEMPL_TEXT(Ch, txt) details::templ_text<Ch>::choose(txt, L##txt, u##txt, U##txt)
Then your function would be:
template<typename StringType>
void hello_string()
{
StringType result(TEMPL_TEXT(typename StringType::value_type, "Hello"));
}
I think that unused copies of the string will be optimized away.
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