I want to find the minimum/maximum value into an array of byte using SIMD operations. So far I was able to go through the array and store the minimum/maximum value into a __m128i variable, but it means that the value I am looking for is mixed among others (15 others to be exact).
I've found these discussions here and here for integer, and this page for float, but I don't understand how works _mm_shuffle*. So my questions are:
Here is an example for horizontal max for uint8_t
:
#include "tmmintrin.h" // requires SSSE3
__m128i _mm_hmax_epu8(const __m128i v)
{
__m128i vmax = v;
vmax = _mm_max_epu8(vmax, _mm_alignr_epi8(vmax, vmax, 1));
vmax = _mm_max_epu8(vmax, _mm_alignr_epi8(vmax, vmax, 2));
vmax = _mm_max_epu8(vmax, _mm_alignr_epi8(vmax, vmax, 4));
vmax = _mm_max_epu8(vmax, _mm_alignr_epi8(vmax, vmax, 8));
return vmax;
}
The max value will be returned in all elements. If you need the value as a scalar then use _mm_extract_epi8
.
It should be fairly obvious how to adapt this for min, and for signed min/max.
Alternatively, convert to words and use phminposuw
(not tested)
int hminu8(__m128i x)
{
__m128i l = _mm_unpacklo_epi8(x, _mm_setzero_si128());
__m128i h = _mm_unpackhi_epi8(x, _mm_setzero_si128());
l = _mm_minpos_epu16(l);
h = _mm_minpos_epu16(h);
return _mm_extract_epi16(_mm_min_epu16(l, h), 0);
}
By my quick count, the latency is a bit worse than a min/shuffle cascade, but the throughput a bit better. The linked answer with phminposuw
is probably better though. Adapted for unsigned bytes (but not tested)
uint8_t hminu8(__m128i x)
{
x = _mm_min_epu8(x, _mm_srli_epi16(x, 8));
x = _mm_minpos_epu16(x);
return _mm_cvtsi128_si32(x);
}
You could use it for max too, but with a bit of overhead: complement the input and result.
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