So if you go to a bank there is a device from which you can pull a number out.
I want to write a function like that. So everytime this function is called we get a next number in the series.
So if this function is called first time, we get 1. second time we get 2.... so on and so forth.
this is what I have written so far
let X =
let myseq = seq {1 .. 100}
let GetValue =
Seq.head (Seq.take 1 myseq)
GetValue;;
let p = X;;
p;;
p;;
p;;
But it always return 1. My hope was that since the sequence is a closure, everytime I do a take, I will get the next number.
I also tried this
let X =
let mutable i = 1
let GetValue =
i <- i + 1
i
GetValue;;
let p = X;;
p;;
p;;
p;;
This one only prints 2...
This sound is usually considered to be an allophone of /h/, which is pronounced in different ways depending upon its context; Japanese /h/ is pronounced as [ɸ] before /u/. In Welsh orthography, ⟨f⟩ represents /v/ while ⟨ff⟩ represents /f/. In Slavic languages, ⟨f⟩ is used primarily in words of foreign (Greek, Latin, or Germanic) origin.
What is F# 1 Rich data types. Data types such as Records and Discriminated Unions let you represent complex data and domains. ... 2 Enforced correctness with functions and pattern matching. F# functions are easy to declare and powerful in practice. ... 3 Functions to define operations on objects. ...
F, or f, is the sixth letter in the modern English alphabet and the ISO basic Latin alphabet. Its name in English is ef (pronounced / ˈɛf / ), plural efs. The origin of 'F' is the Semitic letter waw that represented a sound like /v/ or /w/.
In the Etruscan alphabet, 'F' probably represented /w/, as in Greek, and the Etruscans formed the digraph 'FH' to represent /f/.
You have to return a function. And to it, you have to pass something every time, i.e. your +1
has to be deferred.
let factory =
let counter = ref 0
fun () ->
counter.Value <- !counter + 1
!counter
and now you get
> factory();;
val it : int = 1
> factory();;
val it : int = 2
doing it this way has the nice side-effect, that you completely hide the mutable reference cell inside the function and thus there is no way to somehow tamper with your counter.
Just for a reference, if you wanted a version that uses sequences (just like the first approach in your question), you can do that using the IEnumerable
interface:
let factory =
// Infinite sequence of numbers & get enumerator
let numbers = Seq.initInfinite id
let en = numbers.GetEnumerator()
fun () ->
// Move to the next number and return it
en.MoveNext() |> ignore
en.Current
It behaves the same way as factory
in Daniel's answer. This still uses mutable state - but it is hidden inside the enumerator (which keeps the current state of the sequence between MoveNext
calls).
In this simple case, I'd use Daniel's version, but the above might be handy if you want to iterate over something else than just increasing numbers.
You need to move the variable outside the declaration. You also need to declare a function so that it gets evaluated each time it is called.
let mutable i = 1
let X() =
i <- i + 1
i
This ensures that the function is called each time and that the variable is correctly incremented.
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